The Ogor Mawtribes previews keep rolling, and this batch has real table bite. These are not subtle rules, which is exactly right for Ogors.
However, there is more going on than brute damage. Between heroes, cavalry tricks, and Warhammer TV support, the faction feels properly alive.
Morga, Redd, and Maulbeasts Add Real Ogor Battlefield Teeth

The rules article digs into Ogor heroes and cavalry, starting with Morga the Mighty. Her Meatfist Masher is built to delete elite targets, with four brutal Damage 3 attacks. Meanwhile, Grutta’s Horn and Hooves add eight Companion attacks with Charge (+1 Damage).

So, the whole model feels like a rolling avalanche with opinions. The key rule is An Ogor’s Ogor, letting Morga stack multiple Eat ’Em Alive effects. That matters because most Ogor units only keep one feast bonus. Therefore, Morga can become tougher, faster, nastier, or more controlling as the game develops.

The alternate Tyrant on Glutthorn is also useful, thanks to Pitiless Warlord. Once per turn, an Ogor Mawtribes unit wholly within 12 inches can reroll one charge die. That is not flashy, but failed charges lose games.

Grell Firefist brings stranger control through Oi! Pay Attention, Slobs! It cancels an enemy command near her by damaging a nearby friendly Ogor unit. However, the opponent gets the command points back, so it is disruption rather than pure denial.

Redd the Maw pushes the feast engine harder.

From the Depths of the Cauldron lets a non-Hero Ogor unit use Eat ’Em Alive early. Also, The Maw Opens can move hungry Ogors forward or damage enemies while healing the target.


Finally, Maulbeast Cavalry stop enemies counting as charging. Meanwhile, Maulbeast Raiders can move in the enemy movement phase.
Warhammer TV Adds Ogor Lore, Kitbashes, and Subscriber Goodies

The Warhammer TV update is lighter, but it supports the Ogor launch nicely. Loremasters focuses on the Ogor Mawtribes, digging into their society, history, and hungry place in Ghur. That is useful because Ogors can look simple from the outside. However, the best Destruction armies work when their brutality has culture behind it.

Meanwhile, Scrap Demon turns to Astra Militarum kitbashing. Four contestants must build an entire Guardsmen squad themed around a brand-new regiment. That is the sort of hobby challenge that always gets ideas moving. Also, it fits Guard perfectly, since the range lives and dies on personal regimental flavor. The article also highlights a Warhammer+ board game competition running before August 4.

Subscribers can win licensed board and roleplaying games, including Warhammer 40,000: Munchkin and Talisman. Existing subscribers are entered automatically. Finally, the piece reminds readers that Warhammer+ includes more than 700 episodes. It also includes app extras, Vault access, and an annual miniature.
Summary and Final Thoughts
Overall, the Ogor rules preview is the meatier article, and it gives Mawtribes players real tools. Morga looks like an apex bully, Redd fuels the army engine, and Maulbeasts add reactive board pressure. Meanwhile, the Warhammer TV update gives the release some lore and hobby backup. If you are starting Ogors, this week feels like the army’s proper coming-out party.

