Wazdakka Goes Full Speed, City of Ash Gets Trickier, and Old PC Legends Return

Warhammer dropped a fun mix of reveals this time. One update is pure tabletop aggression. Another is packed with Spearhead tricks and dirty positioning plays.

Meanwhile, the last one is a nostalgia bomb for longtime PC fans. So, this batch hits very different corners of the hobby, yet all three land cleanly.

Wazdakka Looks Ready to Turn Bike Lists Into a Real Armageddon Threat

Wazdakka combat photo

Wazdakka Gutsmek is built like an Ork answer to subtlety, which is to say none at all. However, his rules have more finesse than first glance suggests.

Wazdakka rules

His Throttlerokkit Shokka Engine gives him multiple movement modes, including a very fast Pulse Jet and a Shokk Attack Engine mode that pairs with Deep Strike. Meanwhile, Lone Operative keeps him safer at range, and his 14-inch move means he threatens space absurdly fast. Once he lands, he hits like a wrecking ball, with a strong Grabba Dagga profile and extra attacks from both Fixit’s Wrench and his speeding bulk.

Wazdakka weapons

On top of that, he turns Warbikers into Battleline, so bike-heavy armies suddenly get much wider list-building room. Then the upcoming Speedwaaagh! Detachment pushes bikes and buggies even harder with a straight-line 24-inch blast forward. So, this is not just a cool character. It is a big flashing sign that Ork speed lists are about to get serious.

City of Ash Looks Built Around Ambushes, Redeploys, and Mean Little Traps

The new Spearhead box looks far more tactical than its compact format suggests. On the Skaven side, Crixxit’s Kill-Pack leans into classic Eshin nonsense.

Cloaked in Shadow lets a Hero teleport into an existing combat on a 3+, which is exactly the kind of cheap, nasty trick Skaven players live for. Meanwhile, Night Runners and Gutter Runners return through Reinforcements, so the rats keep feeding targets into the grinder.

Crixxit himself swings with 13 attacks and Crit Mortals, while the Deathmaster remains irritatingly hard to hit.

Then the regimental choices either sling units between board edges for nasty charges or hand a Hero Strike-first.

The Cities of Sigmar force fights just as cleverly. Jorvan Kreel’s Ranger Doctrines let units fight, then redeploy near him, which makes the army feel slippery and disciplined.

Meanwhile, Hot-Blooded Endurance keeps Kreel mobile, while the Forgepriest can consecrate an objective to hand nearby allies Ward 5+. Add durable Freeguild Gallants and flavorful ruined city terrain, and this box looks like a tight little knife fight.

Warhammer’s PC Back Catalogue Is Finally Getting a Proper Victory Lap

Warhammer Classics is bringing seven older games to Steam for the first time, while 12 more are returning after time away. That means foundational titles like Shadow of the Horned Rat, Chaos Gate, Final Liberation, Rites of War, Dark Omen, Fire Warrior, and Mark of Chaos are all back in easy reach. Meanwhile, returning games include titles like Talisman: The Horus Heresy, Chainsaw Warrior, and Warhammer Underworlds: Shadespire Edition.

So, this is not just a token re-release. It is a proper archive push. Better still, everything is live now with limited-time discounts and curated bundles for one week. For older fans, this is a trip back to weird, formative Warhammer gaming. For newer fans, it is a chance to see where a lot of modern Warhammer video game energy came from.

author avatar
Sam
The resident Flames of War, Historical, and narrative gaming expert. I have been playing tabletop games for 20 years with armies for 40k, Warhammer Fantasy, Horus Heresy, Age of Sigmar, Flames of War, Legions Imperialis, Battlefleet Gothic, and even Titanicus. I love narrative campaigns above all and dabble in customs missions too.

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