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GSC Stratagem Breakdown

I have had some time to put my GSC on the table for my first games of 10th Edition, and even with the decrease in the number of Stratagems each army has, GSC haven’t lost any of their flavor from 9th Edition. I was worried when I saw that each faction would only be receiving 6 Stratagems out of the gate in 10th Edition that the armies would lose some of their uniqueness. Thankfully this wasn’t the case. GSC were extremely lucky in these days of Index Hammer, and all of our Stratagems keep the flavor of the faction alive while remaining useful on the tabletop.

Conquest, Tactics

The Definitive Guide to Biomancing

In previous versions of Conquest the Biomancer put out absurd amounts of healing and force multiplying buffs to a Spires army. There was really no need for a guide on how to use the Biomancer because it was as simple as “take three and never loose a Regiment.” While the Biomancer’s healing has been toned down a bit, and he requires must more finesse to use effectively than before, he is still an extremely valuable tool. The Biomancer comes with the Biotic Renewal Draw Event which allows him to heal the Regiment he is in for D6 wounds (unless he find himself in a Brute Regiment then the healing is reduced to D3). In addition to the healing from his Draw Event, a Biomancer has the character action Mend Flesh. This actions allows him to select a Regiment within 8 inches and heal it for 2 wounds. This substantial amount of healing isn’t even all of the support a Biomancer can lend to your Spires army! In addition to the healing he also character specific Biomancies:

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