Like a lot of folks, I was pretty skeptical of Age of Sigmar when it first was released- for a variety of reasons. But the General’s Handbook has completely changed all of that.
Tag: editorial
Campaigning for Glory- running a 40K campaign
Hi everyone, Michael here to talk to you about the benefits of running a 40k campaign at your local gaming club and to offer some advice to budding campaign organisers based on my own experiences. For more reviews, analyses and battle reports, check out the Tactics Corner.
Editorial: Is it time to kill the Scatter Die?
Hey everyone, HeavyPlate here with an editorial about our old friend, the Scatter Die!
Formation-ing an Opinion- The Evolution of Formations in 40k
Formations seem to have become an integral part of army building in 40k these days. Whether that is a good or bad thing is for each individual to decide, today I thought I would take you through my thoughts on formations and how I feel they influence the vast universe of warhammer 40,000 these days….
Getting Started in Warhammer 40,000
A guest article from Robert Chandler on starting our awesome hobby!
Age of Sigmar: Can Modular Rules Be the Future of Tabletop Gaming?
Greetings, Mortals! Anvil here, and today, we are going to cover the concept of Modular Rules and how it can impact future tabletop games. For more reviews, bat reps and analysis, check out the Tactics Corner!
Enjoying the Warhammer 40k Experience
A guest editorial from Andrew Kocher on the importance of not getting mired down in negativity and learning to enjoy the experience of Warhammer 40,000.
Starting Age of Sigmar, Cheap and Easy Style!
Hey everyone, Reecius from Frontline Gaming here to talk about some easy and affordable ways to pick up Age of Sigmar!
The Art of the Roll
Defiantly you face your opponent. He smugly informs you “that’s four wounds”. You look at your lone model on the objective.Your army is smashed but for that lone unit. If it lives, you win an epic battle of attrition that will be remembered in the scrolls of the ancients as a brilliant piece of generalship….
Why Not the GW Draft FAQ?
A lot of tournaments seem to be shying away from implementing the current GW draft FAQs, but are there really any good arguments against doing so?









