You play D&D with your friends, but do you know who your friends are? Use this checklist to find out.
Author: abusepuppy
Campaigns vs. Adventures
Writing for an open-ended campaign with no set endpoint can be very different for writing for a specific adventure plot with a limited run. What should be your concerns with each of them, and what should you avoid?
How Do I Political?
Political drama is one of the most popular genres in television and books, but translating it to a roleplaying game can be difficult to do successfully. How do you get your players invested into a game about political intrigue?
What Can We Say About 9E?
Games Workshop has released a number of codices and supplements so far, enough that we can use them to draw some inferences about what their design philosophies will be in 9E. So let’s take a look at some best guesses for what we’ll see going forward. Click to read on, or check out the Tactics…
Who Is Your Character?
Characters often grow and change over the course of a campaign, gaining new abilities and class features as well as learning something from their adventures and bettering themselves as a person. So what is it that defines them as a person?
Making Failure Interesting
Failing an important die roll can often be a disheartening experience for a players- especially when the roll is the crux of story events. As a DM, how can you ensure there are consequences for failure while still keeping the drama and tension of a story?
How Do I Horror?
Just in time for Halloween Thanksgiving, we’ve got some tips for including elements of horror in your game sessions. Because the true horror, is dealing with your family.
Making Interesting NPCs
It’s something every DM struggles with- how do you make your players care about your NPCs and have reactions, either positive or negative, to them?
Monsters Are People, Too
Are your combats lacking pep? Has fighting lost its zazz? Do you need a little pick-me-up on the battlefield, something to give your encounters a kick in the pants? My friend, you don’t need better monsters, you need smarter monsters.
How Do I Exploration?
Exploration is fundamental to a lot of types of D&D games, but making such a “sandbox” game be fun rather than boring can be a real challenge. How do you make that happen, and what tools are out there to help you?