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Warhammer News: Custodes Counters and New Academy Lessons

This week’s Warhammer news combines Custodes tactics with practical hobby support for newer players.

Games Workshop explains which weapon rules can still crack the newly tougher golden demigods. Meanwhile, Warhammer Academy adds fresh Ork lessons and beginner guides for building confidence. Together, the updates cover brutal matchups and core hobby skills.

Custodes Players Still Need to Respect the Right Weapons

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The Adeptus Custodes are tougher than ever, with most Custodians now sitting at Toughness 7 or higher. However, several common weapon abilities can still bypass that impressive defensive profile. Anti-Infantry is the clearest problem because it sidesteps Toughness when determining successful wound rolls. Consequently, Adeptus Mechanicus and Drukhari units can threaten Custodes more efficiently than their profiles suggest. Lance is another concern, especially from Blood Angels Sanguinary Guard charging with encarmine spears. Likewise, Black Templars can improve wound rolls through Accept Any Challenge, no Matter the Odds without needing Lance. Lethal Hits are especially nasty because critical hits skip the wound roll entirely. T

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herefore, Death Guard and Chaos Space Marines can force Custodes into far more saves than expected. Melta works differently, but bonus damage punishes every failed invulnerable save at close range.

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Eradicators, Fire Dragons, and Sororitas Retributors can all make those failures painfully expensive.

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Finally, Devastating Wounds may be the scariest counter because critical wounds bypass normal saves. World Eaters can gain it through Decapitating Strikes, while Chaos Daemons can build similarly dangerous melee combinations. Notably, Anti-Infantry combined with Devastating Wounds can become especially ugly against such a small elite army.

Warhammer News

Knights, Skarbrand, and Ghazghkull also remain obvious threats through sheer damage output. Ultimately, Custodes players still need target priority, positioning, and defensive timing rather than trusting Toughness alone. The new codex goes on pre-order Saturday, with more detachment advice promised afterward.

Warhammer Academy Expands Its Beginner Hobby Lessons

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Warhammer Academy also receives a September update aimed at players still building basic hobby confidence. This month, Orks get lessons covering clan lore and techniques for painting their famous green skin. Additionally, new guides support the Orks: Boyz + Paints Set and Space Marines: Intercessors + Paints Set. Another lesson covers planning a first Warhammer 40,000 army, giving newcomers more direction for early purchases. Meanwhile, Games Workshop confirms more Academy material is coming in October. Players wanting hands-on guidance can also visit local Warhammer stores for in-person help.

Final Thoughts

Overall, this Warhammer news serves players at very different stages. Veteran Custodes commanders get a reminder that elite defenses still have hard counters. Meanwhile, newer hobbyists receive straightforward resources for painting, collecting, and understanding their first army. Together, both updates offer practical tools rather than simple promotional filler.

author avatar
Sam
The resident Flames of War, Historical, and narrative gaming expert. I have been playing tabletop games for 20 years with armies for 40k, Warhammer Fantasy, Horus Heresy, Age of Sigmar, Flames of War, Legions Imperialis, Battlefleet Gothic, and even Titanicus. I love narrative campaigns above all and dabble in customs missions too.

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