Armored knight in orange tunic with shield marching toward the viewer; a large 'Next Week' stamp dominates the background.

The Cogforts Arrive on Saturday: Cities of Sigmar Get a Huge Reinforcement Wave

Next week looks enormous for Cities of Sigmar players. So, this Sunday preview reads like a full faction relaunch beat.

It is not just one centerpiece kit either. Instead, it stacks a new battletome, a Cogfort, heroes, infantry, terrain, cards, and a Spearhead box into one release wave.

A full Cities of Sigmar wave arrives with a new book, a walking fortress, and loads of battlefield roles

Boxed Warhammer Age of Sigmar set titled Cities of Sigmar with a armored warrior on the cover; large red and silver edition on the left, a matching hardcover in the center, and a smaller box on the right, all featuring the same warrior motif and insignia of Sigmar.

The backbone of the release is the new Battletome: Cities of Sigmar. It comes with lore, artwork, miniature galleries, and the faction warscrolls. Meanwhile, a smaller gamer’s edition also arrives, and it includes 66 reference cards. That already makes the launch feel practical, not just flashy.

Elaborate Warhammer siege tower model with cannons, banners, and armored legs on a rocky base.

However, the obvious star is the Cogfort. Games Workshop describes it as built for total battlefield domination. The kit can become a Cannonade with a godbreaker cannon. Alternatively, it can become a Conqueror with a realmscorcher flame cannon. Better still, it has many cosmetic options. Even more importantly, every Age of Sigmar faction can field one as a Regiment of Renown. That is a big deal, because the model now feels like more than a Cities curiosity. It feels like one of those huge kits people will build entire lists around.

Warhammer fantasy miniature: a wizard or mage riding a large turquoise-feathered gryphon on a rocky base with lanterns and ornate gear

Meanwhile, the character support is broad and very deliberate. Erasmus Zonn rides Glyphwing and throws radiant magic through the Lantern of All-Knowledge and the Rod of Radiance.

Painted Warhammer miniature: an elderly wizard in ornate robes, wielding a large hammer and wrapped in parchment scrolls, standing on a grassy base.

Mallus Forgepriests bring a much grimmer energy, serving as blacksmiths, chaplains, and battlefield exorcists.

Red-robed Warhammer sorcerer figure casting fire, with a flaming base and ornate headpiece, on a circular stand.

Aqshian Pyrocasters handle the destructive bright magic role with emberstone wands and explosive flame.

Necromancer-warrior miniature from Warhammer: a hooded figure in purple robes with a skull helm, wielding a curved scythe and a staff topped with a green flame, standing on a rocky base with moss and a small skull.

Then the Amethyst Knellmage leans fully into death magic, draining enemies before cutting them down with an amethyst scythe. So, the range is not just adding bodies. It is rounding out the magical and religious face of the faction.

Six Warhammer fantasy miniatures: armored knights with shields and weapons, one bearing a large red-and-black banner, on textured bases.

The infantry and elite releases also feel nicely varied. Freeguild Gallants are foot champions with shields and one-handed weapons, built to intercept charges and push enemies back. That sounds very Cities of Sigmar, because it mixes discipline with grit.

Group of twelve painted Warhammer miniatures in red cloaks and armor on round bases (displayed collection)

Freeguild Grenadiers go the other direction. They are breach fighters with blackpowder weapons, flame-hurlers, and polearms, and they clearly want ugly close-range fights.

Two Warhammer fantasy miniatures: back-to-back barbarian warriors behind red wooden shields, with armored weapons and small siege-tower structures overhead.

Then there are the Gate Gargants, which might be the most gloriously overbuilt unit in the whole wave. They literally act as a living gatehouse inside a Castelite formation. Each carries half a giant gate, while handlers on top fire multi-barrelled cannons. Frankly, that is the exact kind of absurd battlefield engineering this faction needed.

Warhammer miniature statue: armored knight bust on a tall carved pedestal above a jagged rocky base with chains and a watermark in the corner.

There is also a strong campaign and collection angle here. Dawner’s Triumph arrives as faction terrain, functioning as a memorial and source of inspiration for nearby troops.

Warhammer miniature: armored swordsman with cloak and shield on a rocky base, facing a snarling dog on the ground.

Jorvan Kreel adds a wandering ranger-colonel with personal honor and legacy wrapped into his story.

Group of Warhammer fantasy miniatures: knights, banners, a throne scene, and warriors on circular bases with the Warhammer Community logo in the top right.

Then Spearhead: Zenestra’s Zealots gives players a full force in one box. Pontifex Zenestra leads it alongside a Freeguild Marshal, a Relic Envoy, six Command Corps, and 10 Steelhelms. So, anyone starting the faction gets a cleaner doorway than usual.

Collection of twelve painted Warhammer miniatures on round bases, featuring soldiers, a dog and a bulldog, set against a white background with the Warhammer Community logo.

Likewise, Ven Denst’s Hounds gives Grand Alliance Order armies a Regiment of Renown built around the ven Denst duo and 11 Wildercorps Hunters. Add the themed dice and warscroll cards, and the whole release feels very complete.

Warhammer Age of Sigmar: Cities of Sigmar dice set packaging with red dice visible in a window and a knight on a battlefield box art behind it (16 dice).

The rest of the preview keeps the week busy without stealing focus

Set of five painted fantasy miniatures with round bases and a fox-like creature; Warhammer Community logo in corner.

Outside the main Cities push, the preview still sneaks in a few worthwhile extras. For Warhammer Underworlds, Thyrielle’s Zephyrites arrives as a complete Mastery-style Lumineth Realm-lords warband. The article says it works especially well with existing Mastery decks, and it highlights Tzul, the vulpine spirit, as a key piece. So, that is a smaller reveal, but it still sounds mechanically purposeful.

Four painted Warhammer miniatures: a flag bearer with a red banner, a bearded melee fighter, a gunner/engineer, and a robed warlord with skull decor on textured bases.

Meanwhile, Warhammer 40,000 gets a nostalgia hit through the Vostroyan Firstborn Made to Order return. The preview lists a full spread of classic kits, including commanders, a command squad, infantry, special weapon troopers, sniper teams, heavy weapons, and a platoon. Games Workshop also notes that they can be used with other regiment rules, such as the Cadians. Just as importantly, the Made to Order window runs until 25 May 2026 at 8am BST, with shipping within 180 days. So, this is a genuine collecting opportunity, not just a sentimental nod.

Group of Warhammer miniatures in armor posing with swords behind a skull-logo 'Arena of Death' banner.

Warhammer TV also gets a small plug. Arena of Death brings Horus Heresy commanders into challenge games. Loremasters returns to Ghazghkull and Armageddon. Meanwhile, Ultimate Paint-Off tasks contestants with matching the ’Eavy Metal style on a Cities of Sigmar Cavalier-Marshal. The article also previews next week’s Community coverage, with Cities of Sigmar rules plus Faction Focus pieces on the Adepta Sororitas and World Eaters. Altogether, this preview does exactly what a good Sunday article should do. It sells one major faction wave clearly, then pads the edges with just enough extra hobby bait.

author avatar
Sam
The resident Flames of War, Historical, and narrative gaming expert. I have been playing tabletop games for 20 years with armies for 40k, Warhammer Fantasy, Horus Heresy, Age of Sigmar, Flames of War, Legions Imperialis, Battlefleet Gothic, and even Titanicus. I love narrative campaigns above all and dabble in customs missions too.

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