The latest Star Wars Legion news gives Separatist players a fast battlefield tool.
STAP Riders are built around movement, pressure, and smart positioning. However, they are not designed to absorb sustained enemy fire. Instead, they reward players who keep moving and keep the droid network working. This is a summary of a community post found here.
STAP Riders Trade Durability for Speed, Firepower, and Order Control

STAP Riders represent Single Trooper Aerial Platforms, used by the Trade Federation and later the Separatist Alliance. On the table, they are a fast, inexpensive unit designed to hit hard without lingering under return fire. Their Dual Blaster Cannons reach from Range 1 to 3, giving them useful threat coverage. Meanwhile, Critical 1 helps turn offensive pressure into more reliable damage. Their real personality comes from movement. Speeder 1 lets them cross terrain quickly and reach firing lanes slower units may struggle to exploit.
Also, Agile 1 rewards movement with Dodge tokens, so repositioning improves their chances of surviving the counterattack. Cover 1 adds another protective layer, which helps compensate for their limited durability. Therefore, the unit wants to keep skimming around instead of sitting in a firefight. Just as importantly, STAP Riders plug neatly into the Separatist order network.

Coordinate: Droid Trooper, Vehicle allows them to pass orders to nearby Droid Troopers or Vehicles. That makes them valuable beyond their activation, especially in armies built around long order chains. However, AI: Move becomes relevant when they activate without an order. Separatist players will therefore want to manage their command structure carefully rather than letting the unit drift away unsupported. Used well, STAP Riders can support the battle line, pressure objectives, extend orders, or harass vulnerable units on a flank.
Summary and Final Thoughts
Overall, STAP Riders look like a classic Separatist utility piece with enough firepower to punish weak positioning. However, their strongest feature may be how movement, Dodge generation, and order support reinforce one another. They should reward active play and activation planning rather than brute-force trading.

