Warhammer had a meaty reveal day, and the Ogor Mawtribes clearly stole the table.
However, the Heresy crowd also got a very useful upgrade kit. Together, these previews cover rules, models, and hobby flexibility. So, there is plenty here for players planning their next army project.
Ogors Turn Eating Into a Battle Plan

The new Ogor Mawtribes rules make the army feel exactly how it should: fast, brutal, hungry, and obnoxiously hard to shift. The headline ability is Eat ’Em Alive, which triggers after an Ogor unit fights.

First, it can deal D3 mortal damage to an enemy unit in combat. Then, that Ogor unit chooses a feast benefit for the rest of the battle. Raw and Bloody Flesh reduces incoming Rend, while Exotic Giblets worsens enemy ward rolls against its combat damage.

Meanwhile, Steaming Brains adds 2 Control, making Gluttons much better objective bullies. Crunchy Bones grants Crit (2 Hits), or Crit (Mortal) if the unit already had that rule. Slick Innards allows running and charging, which is hilarious on big lads already crossing the table quickly. Mystery Meat lowers enemy power level in combat, which adds another nasty debuff angle. However, only one feast applies to a unit at a time, although it can be replaced later.

Maw-cult Fanatics pushes this further with Grub’s Up, Mateys!, healing D3 on units already marked by Eat ’Em Alive. That is excellent attrition support for an elite army.

The Crusherguts heroic trait is pure Ogor nonsense, letting a charging hero potentially auto-slay a model. Better yet, the target cannot pile in afterward.

Trophy Rack also adds matchup tech, granting nearby Ogors Anti-Monster, Anti-War Machine, or Anti-Cavalry with extra Rend.

Finally, Beastclaw regiments get reserve tricks through Jaws of the Beast and Closing the Jaws. A Beastclaw Hero and unit can arrive from a battlefield edge, setting up nasty flank pressure.


Heresy Veterans Get Properly Tooled Up

The Horus Heresy upgrade set is not flashy like a monster reveal, but it is extremely useful. Veteran Space Marines live or die by personality, loadout, and battlefield role. Therefore, a dedicated combi-weapons and shotguns sprue makes a lot of sense.

The set includes 10 combi-flamers, 10 combi-plasmas, 10 combi-meltas, and 10 combi-volkites. It also includes two one-handed versions of each, which immediately helps Breacher conversions. That matters because Veteran Breacher Squads in Zone Mortalis should look like brutal boarding specialists.

Additionally, the kit includes 10 Astartes shotguns and two one-handed shotguns. Those are perfect for Reconnaissance Squads, infiltration forces, and cramped corridor fighting. To finish things off, there are 60 pouches, magazines, grenades, and extra accessories. The kit works with MkII, MkIII, MkIV, MkVI Tactical Squads, and MkIII Breachers.
Morga the Mighty Gives Ogors an Apex Bully

Morga the Mighty is exactly the kind of character Ogor players deserve: huge, cruel, practical, and completely uninterested in subtle politics. As Overtyrant of the Meatfist, she is described as the most powerful living ogor.

The Butchers have named her champion of the Gulping God, although she seems more interested in conquest and eating. Where her father maintained influence through deals with “civilised” factions, Morga prefers domination through strength and cunning.

Rival tribes get promises of plunder, but one of her offspring stays behind to discourage disloyal thoughts. That is wonderfully Ogor leadership: bribery first, intimidation forever. On the model side, she rides Grutta, a massive glutthorn mount. However, the kit is also flexible, building either Morga or a Tyrant on glutthorn.

The Tyrant build includes helmeted and unhelmeted head options. Meanwhile, the glutthorn can be built with or without shoulder armour. Overall, these three articles make the Mawtribes feel like a full relaunch moment, while Heresy players get practical veteran tools.

