Scale model of a WWII German tank with a crewman figure, displaying a white cross insignia, on a forest backdrop

Flames of War Blitzkrieg German Force Expansion Guide

Blitzkrieg is a lean starter, but the German side wants room to grow.

This bootcamp guide gives new Flames of War players smart paths to 100-point games. Instead of pushing one “correct” purchase, it compares starter sets, army deals, and direct expansion. Because of that, it feels useful for players still learning whether they prefer infantry, tanks, guns, or combined arms. This is a summary of a Battlefront Community article found here.

Panzer 38(t)s, Infantry, and 8.8s Create Several Upgrade Routes

Box cover for Dunkirk: Complete World War II Starter Set with tanks and soldiers in battle scene
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The first route combines the Blitzkrieg starter with the Dunkirk two-player set. Dunkirk adds a German infantry company with headquarters, two platoons, two Pak 36 guns, and two Panzer III or StuG vehicles. Since Blitzkrieg already gives players Panzer 38(t)s, the guide builds two formations: a Panzer 38(t) Tank Company and a Motorised Rifle Company.

Roster of German battlefield units: Panzer 38(t) Tank Company HQ, platoons, and a Motorised Rifle Company with unit codes (EG109–EG112), plus a Support section; total 81 points.
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Two Flames of War miniatures boxes: left shows 8.8cm Heavy AA Platoon with anti-aircraft guns; right shows Panzer 38(T) Tank Platoon with five tanks.
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That matters, because two formations make the army harder to break. The infantry can sit on objectives, while the mobile Panzer 38(t)s do the maneuver work. Meanwhile, added 8.8cm Heavy AA Guns provide AT14, which gives the list real deterrence against tougher tanks.

German armored company roster showing Medium Tank Company and Support units with EG codes and point values (Total Points: 100).
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The second path uses the Maginot Line starter, which brings three Panzer III or StuGs, four Panzer IIs, and two Pak 36 guns. Here, the guide builds toward a Medium Tank Company with Panzer IIs, Panzer IIIs, Panzer IVs, or Panzer 38(t)s. To finish the 100-point force, it adds Panzer 38(t)s, a 10.5cm Artillery Battery, 8.8cm Heavy AA Guns, and an Infantry Platoon.

Box art for Flames of War starter set: German vs French, featuring tanks and soldiers in battle with explosions; notes 15 tanks, 2 guns, and 6 infantry teams on box front.
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This version feels like the teaching list. You get different tanks to test, infantry for objectives or assaults, artillery for pinning, and 8.8s for long-range protection. However, the tanks remain the active piece that pushes for objectives.

Roster of German armored company units: Medium Tank Company and Support, with model names, EG codes and point values.
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The third option expands through the Light Tank Company Army Deal. That box includes Panzer III or StuGs, Panzer IIs, Panzerjäger I or 15cm sIG33 self-propelled guns, Panzer I or command tanks, infantry, and 8.8cm guns. Paired with Blitzkrieg, it needs no extra purchases.

Front of a Flames of War game box: German Light Tank Company with tanks, infantry, and guns, 13 vehicles, 9 infantry teams, 2 guns.
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In practice, this route gives a flexible Panzer 38(t) force with infantry support, dual-purpose 8.8s, and mobile 15cm artillery.

Sheet of Blitzkrieg German command cards: Panzer 38(t) units, Support, and Blitzkrieg cards with point values in gray bars (total 100).
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Finally, the guide offers a direct-buy route using more Panzer 38(t)s, Panzer IVs, infantry, and 8.8s. That version keeps things focused, with large tank platoons, artillery templates, and strong anti-tank cover. For more details, read the original article, Bootcamp: Blitzkrieg – German Force Expansion.

Summary and Final Thoughts

Overall, this is a practical growth guide for Early War German players. The best part: each route teaches a different lesson. Dunkirk adds infantry structure, Maginot adds mixed tank experience, and the army deal adds breadth quickly. Meanwhile, the direct Panzer 38(t) path rewards players who already know what they enjoy. If you are moving beyond starter games, this keeps expansion sensible and playable.

author avatar
Sam
The resident Flames of War, Historical, and narrative gaming expert. I have been playing tabletop games for 20 years with armies for 40k, Warhammer Fantasy, Horus Heresy, Age of Sigmar, Flames of War, Legions Imperialis, Battlefleet Gothic, and even Titanicus. I love narrative campaigns above all and dabble in customs missions too.

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