Collage of Warhammer Age of Sigmar and Warhammer 40k products featuring multiple orc/goblinoid miniatures in a rocky desert diorama with product boxes in the foreground and a 'The Big Summer Preview Show' banner.

GW Summer Preview: New Ogor Mawtribes and Old World Chaos Core Set Revealed

The Big Summer Preview came hungry and armored, with two reveals built for very different hobby instincts.

Ogors get a major refresh for Age of Sigmar, with new kits pushing them beyond older meat-wall stereotypes. Meanwhile, The Old World finally gets a two-army core set, pairing fresh Chaos against Grand Cathay. Together, these reveals feel like Games Workshop feeding AoS players and rank-and-flank veterans.

New Ogors Bring Fresh Muscle, Magic, and Mawtribe Personality

Warhammer mini: a hulking armored warrior with jagged plates, large serrated axe, standing on a rocky base.

The Ogor Mawtribes Army Set is the first stop for the refreshed range, and it looks like a feast. It includes the new Tyrant, Gluttons, Ironguts, and Maulbeast Cavalry, alongside warscroll cards and a special battletome.

Ogre-like Warhammer miniature in a shaggy fur cloak, wielding a massive jagged axe, standing on a snow‑covered base with a skull, from Warhammer Community.

The Tyrant remains the brutal boss of the warglutt, but the new kit adds loads of customization. Heads, cleavers, hammers, back banners, and other options should help each warlord feel nasty.

Two heavily armored orc miniatures wielding large blades, posed for battle on textured bases.

Meanwhile, the Gluttons still do exactly what Ogors should do. They thunder across the table, crash through enemy lines, and solve tactical problems with bulk and violence. The kit includes clubs, ironfists, swords, and enough cosmetic variety to avoid cloned units.

Muscular orc barbarian miniature in spiked armor, wielding a massive cleaver-like axe on a rocky base.

Ironguts fill the elite bodyguard role, and their updated sculpts lean into scarred veteran character. Those details matter, because elite Ogors should look like they earned every meal.

Two heavily armored warrior riders on large beast mounts, brandishing weapons, with a Warhammer Community logo in the top left.

The biggest new energy comes from Maulbeast Cavalry, ridden by veterans on hungry monsters from the far lands. They can also become Maulbeast Raiders, who wear prey down with crossbows before charging.

Two heavily armored fantasy riders mounted on ferocious beasts, each armed with large blades and spiked armor.
Warhammer diorama featuring a muscular ogre-like figure standing in a cauldron filled with red liquid, surrounded by hunched warriors and skeletal remains on a textured base.

After that, Redd the Maw arrives as a huge centerpiece Slaughtermaster. He is treated as a prophet of the Gulping God, with Mawseeker acolytes and a Gorger dragging his cauldron.

Warhammer miniatures: a large siege wagon with snarling orcs and goblins, armed with axes and a spiked banner atop the wagon.

Better still, he casts Gut Magic while smashing through lines, which is wonderfully on-brand. Butchers continue the blood-smeared shaman theme, while Cleavers offer elite infantry that hate wizards and priests.

Warhammer orc warboss wielding a large cleaver, blood‑stained armor, and a gore‑splattered torso.
Ogre warrior gripping a blood-streaked blade above his head, shield in front, armored and snarling on a grassy base

Alternatively, Cleavers build as Gutseers, who chant aether-disrupting support for your casters. Finally, the battletome adds lore, art, photography, rules, and the new Mawseeker subset.

Three armored orc miniatures with large blades and spiked shields on round bases, from Warhammer Community showcase
Book cover: Warhammer Age of Sigmar – Ogor Mawtribes, featuring a large armored ogor wielding a massive hammer in a battle scene.

Warriors of Chaos and Grand Cathay Launch a True Old World Starter

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The Old World reveal is huge because it finally gives a proper two-army core set. Better yet, the armies are points matched, so players can start balanced games straight from the box. The set includes 54 miniatures, covering Warriors of Chaos and Grand Cathay. Chaos gets an Aspiring Champion on Daemonic Mount and an Aspiring Champion with Battle Standard. It also gets 16 Chaos Warriors and four Chaos Knights.

Meanwhile, Cathay brings two Gate Keepers, including one with Battle Standard. It also fields 20 Jade Warriors, five Jade Lancers, and a Grand Cannon with Ogre Loader and crew. The box also includes rules, dice, templates, a playmat, and the essentials. The Cathay models are familiar, but the Chaos half brings brand-new Warriors and Knights.

Warhammer miniatures: a armored foot knight with a red skull-banner beside a heavily armored rider on a spiked horse, both on bases.

The Champions can represent Chaos Lords, Exalted Champions, or Aspiring Champions, with plenty of weapon options. One can also carry a battle standard, which feels perfect for leading a spiked wall forward.

Group of heavily armored Chaos knights with spiked armor, standing on grassy bases, led by a banner bearing a dark wheel emblem.

The Chaos Knights are heavy plate nightmares with great lances, designed to hit flanks like living wrecking balls. However, compatibility with Warrior hand weapons adds welcome conversion flexibility.

Group of heavily armored Chaos warriors with horned helmets, axes, and a tall skull-topped banner, standing on grassy square bases.

The new Chaos Warriors are the big infantry draw, with horned helmets, jagged weapons, and long-awaited plastic updates.

Winged red dragon miniature with an armored rider perched on a rocky base, from Warhammer.

Then the reveal goes bigger with a new plastic Chaos Dragon. It can be built with a Lord or Sorcerer, while the unused character can be assembled on foot.

Four highly detailed fantasy miniatures on dragon-like mounts with skulls, chains, and armor against a light background (collage).

That is great kit value, because centerpiece monsters often live or die by alternate builds. The revised Old World rulebook includes the latest FAQ, but this is not a new edition.

Blue Warhammer: The Old World Rulebook cover with a gold-ornate crest and surrounded by weapons, set on a parchment backdrop; Warhammer Community logo top-left and a 'Big Summer Preview' banner bottom-right.

Existing books remain valid, which should calm anyone worried about shelf obsolescence. The rulebook also includes Battle March, a 400 to 750 point format for fast games.

Book cover for Warhammer The Old World: Battle March — General’s Companion, teal spine with an ornate border, depicting a chaotic battle between humans and orcs.

A Battle March General’s Companion adds example lists, campaign rules, six narrative scenarios, magic items, and extra rules. New Battle March boxes support Warriors of Chaos and Grand Cathay, either as starters or reinforcements. Chaos gets a Sorcerer, Marauder Horsemen, 20 Marauders, eight Warriors, and four Knights.

Two Warhammer boxed set boxes (Warriors of Chaos and Grand Cathay) for Battle March Army, shown with model miniatures on the front; Warhammer Community logo top left and a 'The Big Summer Preview Show' banner top right.

Cathay gets a Shugengan Lord on Great Spirit Longma, Jade Warriors, Jade Lancers, Iron Hail Gunners, and Crane Gunners.

Teal hardcover book cover titled Warhammer The Old World: Arcane Journal The March of Chaos, showing a chaotic battle scene with armored warriors.

Finally, Arcane Journal: The March of Chaos adds lore, art, new army options, and magic tricks. It also supports Chaos and Brayherd combinations, plus custom leaders. Card packs also arrive for Arcane Magic Ploys, Common Magic Items, and Lores of Magic.

Three teal Warhammer The Old World card packs—Arcane Magic Ploys, Common Magic Items, Lores of Magic—displayed side by side, with Warhammer Community logo top left and The Big Summer Preview Show banner top right.

Summary and Final Thoughts

Overall, this preview lands hard because both systems get meaningful support. Ogors receive new plastics, stronger identity, and a weirder magical center through Mawseekers. Meanwhile, The Old World gets the starter structure many players wanted from the beginning. Also, Chaos fans finally get modern plastics that still feel grim and old-school. If the goal was to make hobbyists check storage space, this preview succeeded.

author avatar
Sam
The resident Flames of War, Historical, and narrative gaming expert. I have been playing tabletop games for 20 years with armies for 40k, Warhammer Fantasy, Horus Heresy, Age of Sigmar, Flames of War, Legions Imperialis, Battlefleet Gothic, and even Titanicus. I love narrative campaigns above all and dabble in customs missions too.

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