Banner for Warhammer 40,000 Studio Round Table IV, showing a menacing, multi-armed creature against a split dark/orange background.

Armageddon Painting, Warhammer Opens, and White Dwarf 525 Preview a Busy Hobby Week

This is the kind of Warhammer week that keeps every corner of the hobby fed. Painters get Armageddon inspiration, event players get dates, and readers get another packed White Dwarf.

However, the common thread is community. Everything here points back to tables, shelves, events, and shared stories. That is where Warhammer feels most alive.

Armageddon’s Box Art Paint Jobs Make the New Models Feel Personal

Three orc miniatures in battle stances with banners and weapons on a rocky battlefield; Warhammer Community logo in the top left.

The Armageddon painting round table reminds us that studio paint jobs do more than look pretty. They also teach players how to read a miniature. Tom and Connor from the ’Eavy Metal team walk through choices that make the new Orks and Space Marines feel characterful. The Ork skin discussion is useful, since the new ladz use lighter, less saturated, more naturalistic tones, with fleshy transitions around elbows, ears, noses, and darker lips. That sounds subtle, but it helps them look like believable brutes rather than flat green cartoons.Better still, those tones sit beside existing Orks, so nobody needs to repaint an army.

Squad of red-armored Space Marines firing bolters on a rocky battlefield with a Warhammer Community logo in the top-left corner.

Connor points to the Intercessors because they carry that old Tactical Squad feeling, where every Marine has a job. That is why the grenade guy, knife guy, and auspex Marine already feel memorable. Meanwhile, Tom picks the Big Boss for his mean pose, musculature, flat panels, glyphs, and checkerboard opportunities.

Two Warhammer 40K miniatures in combat: a blue-armored Space Marine wielding a spiked hammer facing a green, multi-tentacled Chaos demon on rocky bases.

The Weirdboy also gets praise for the glowing eye, cloth freehand, weathering, and skin treatment. Finally, character pairings, especially the Librarian and Weirdboy, would work beautifully for Golden Demon duel or diorama entries. For more details, watch Warhammer Community’s painting round table.

Kraków, Atlanta, and Palm Springs Expand the Warhammer Open Circuit

Three Warhammer Open posters for Krakow, Atlanta, and Palm Springs, each with colorful city skylines and the Warhammer logo.

The Warhammer Open announcement shows Games Workshop pushing organized play and hobby events harder across the calendar. Tickets for the three announced events go on sale at 7pm UK time on 12 June, so this is not distant hype.

Collage of Warhammer enthusiasts at a convention: building minis, browsing displays, and chatting at tables

Kraków runs from 11 to 13 September 2026 at EXPO Kraków, bringing Warhammer 40,000, Age of Sigmar, Kill Team, painting classes, the Hobby Challenge, and the travelling Warhammer Store to Poland. That is big for European players, especially since the 2026 event miniatures Cadia Unbroken and Dawner’s Reward arrive there for the first time in Poland.

Atlanta follows from 20 to 23 November 2026, and it now serves as the final official qualifier before the World Championships in Barcelona. It hosts tournaments for 40k, Age of Sigmar, and Kill Team, but the Grand Narrative is the real flavor bomb. More than 400 commanders will take part in Edge of the Maelstrom, with costumes, Lords of War, story objectives, and narrative chaos.

World map with colorful pins marking multiple tournament locations (Palm Springs, Birmingham, Newport, Maastricht, Edmonton, Krakow, Dallas, Tacoma, Atlanta, more).

Finally, Palm Springs returns from 15 to 17 January 2027 as the first Warhammer Open of the new year. That gives players another qualification path, painting classes, the Hobby Challenge, and possible previews. For more details, read Warhammer Community’s Warhammer Opens announcement.

White Dwarf 525 Brings Cogforts, Dominus Knights, and Armageddon Fiction

Official Warhammer White Dwarf magazine cover, Issue 525, 'Cities of Sigmar', a massive war machine looms against a blue sky.

White Dwarf 525 sounds like an issue built for several hobby moods. The headline focus is the arrival of Cogforts for Cities of Sigmar, with special attention on Lethis and Greywater Fastness.

Two-page Warhammer spread with Greywater crest, wooden panels, and lore text about Greywater Fastness; battle scene on the right.

Both cities get Cities of Renown rules, two new Legends units each, and deeper background, which should please players who enjoy armies with a strong home-city identity. The issue also includes a 14-page designer’s commentary covering the new Cities kits, including the Freeguild Grenadiers and the Cogforts. That behind-the-scenes material is valuable, because it shows how a wild lore idea becomes plastic on the table. There are fun design questions teased too, including Erasmus Zonn’s strange mount, the Knellmage under the helmet, and the importance of 45-degree angles to Cities design.

Two-page Warhammer spread: left shows Knight Dominus diagram with a damage table; right shows a painted Knight Castellan with weapon stats.

Later, Titanic Duel returns with rules for Dominus-class Knights, including the Castellan, Valiant, and Chaos Tyrant. The issue also includes Answered Prayers, an Armageddon short story about Steel Legion Guardsmen trapped in a damaged Chimera while Orks close in.

Open two-page magazine spread titled 'Answered Prayers' with dark cover art of armored figures crossed by a red X, Warhammer Community logo top-right, and readable article text on the pages.

Add hobby guides, monthly missions, and an extra 40k campaign mission with forces arriving over several turns, and this looks dense. For more details, read Warhammer Community’s White Dwarf 525 preview.

Overall, this is a strong snapshot of the hobby ecosystem around the new edition. Armageddon gets painterly character, Warhammer Opens give players places to gather, and White Dwarf keeps feeding campaigns, lore, and side games. Moreover, each piece supports a different kind of hobbyist without feeling isolated. Paint something, play somewhere, then steal an idea for the next narrative game.

author avatar
Sam
The resident Flames of War, Historical, and narrative gaming expert. I have been playing tabletop games for 20 years with armies for 40k, Warhammer Fantasy, Horus Heresy, Age of Sigmar, Flames of War, Legions Imperialis, Battlefleet Gothic, and even Titanicus. I love narrative campaigns above all and dabble in customs missions too.

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