In the grim, war-torn galaxy of the 41st Millennium, alien civilizations wage their own battles for survival. Whether fledgling empires or ancient dynasties, each Xenos race has developed unique strategies and operatives for the covert, high-stakes missions featured in Kill Team. Here’s a look at the varied Xenos forces available at launch, and their distinct approaches to warfare:
Ork Kommandos
Orks are renowned for their love of brutal, chaotic warfare, but Kommandos stand out for their uncharacteristic subtlety—at least by Ork standards. These operatives are experts in stealth tactics, though they remain ready to unleash their pent-up aggression when the time is right.
- Faction Rules: Kommandos excel at close-quarters combat, earning their reputation as Throat Slittas who advance stealthily until they’re within striking distance. Their equipment includes the Harpoon, which can STUN enemies and reduce their combat effectiveness, while a Comms Boy ensures mission-critical objectives are completed without a hitch.
- Equipment: Despite their covert nature, Kommandos retain their Ork love for brute strength and shouting out orders like Krump ‘Em! as they thrash their foes.
Kroot Farstalker Kinbands
Working as mercenaries for the T’au Empire, Kroot Farstalker Kinbands are highly skilled hunters with an innate connection to the wilds. These avian predators operate with swift, adaptable tactics, often acting as scouts and vanguards for the T’au.
- Faction Rules: Farstalkers use their instincts to change tactics rapidly, with operatives able to adjust their orders at crucial moments. They wield specialized hunting gear like Toxin Shots, designed to take down even the most formidable prey, and can Slip Away from combat when things get dicey.
- Equipment: Kroot Pistoliers are deadly with their Quick Draw technique, which allows them to strike down enemy gunners before they can react.
T’au Pathfinders
The T’au Empire is known for its focus on high-tech warfare, and Pathfinder Teams exemplify this, employing sophisticated gear to infiltrate enemy lines and complete vital objectives.
- Faction Rules: Pathfinders use Markerlights to target enemies with precision, enabling devastating ranged attacks. They also rely on Photon Grenades, which disorient foes with blinding light, and can deliver a Point-Blank Fusillade when caught in melee combat.
- Equipment: Led by a Shas’ui Pathfinder, these teams employ the tactical philosophies of Mont’ka (decisive strike) and Kauyon (patient trap) to outsmart their opponents.
Necron Hierotek Circle
The ancient Necrons have existed for millions of years, their operatives encased in living metal bodies and armed with reality-warping technology. Hierotek Circles are small teams sent by Crypteks to investigate or pursue esoteric interests.
- Faction Rules: Necron operatives benefit from Reanimation Protocols, allowing them to repair themselves and return to the fight. Their Living Metal constantly regenerates, making them incredibly resilient, while the Tesla Weave protects them from charging enemies.
- Equipment: The Deathmark snipers, with their Multi-Dimensional Vision, can take out key targets with pinpoint accuracy, making them perfect for eliminating high-value enemies.
Genestealer Cult Brood Brothers
The Brood Brothers are Astra Militarum soldiers who have fallen under the sway of the Genestealer Cults. These guerilla fighters use their enhanced senses and cult training to wage insidious warfare against the Imperium.
- Faction Rules: Brood Brothers specialize in setting up deadly Crossfire, concentrating their attacks to quickly eliminate enemies. They are sustained by their Cult Talismans, relying on their faith in the Patriarch to carry them through the battle.
- Equipment: Rallying around a Cult Icon, these traitors perform one last desperate action in death, inspired by their unwavering devotion to the cult.
Leagues of Votann Hearthkyn Salvagers
The Hearthkyn Salvagers from the Leagues of Votann are independent and resilient operatives who excel in recovery operations, often embarking on dangerous missions to salvage valuable loot.
- Faction Rules: The Kin hold grudges fiercely. When an enemy takes down a Hearthkyn warrior, the foe earns a Grudge Token, spurring the fallen’s comrades to fight with increased ferocity. The Toil Earns ability makes them even more determined to secure objectives.
- Equipment: Their Excavation Tools allow them to gather resources and complete objectives faster, while a Kognitâar tactician ensures the team operates efficiently in even the most hostile environments.
Leagues of Votann Hernkyn Yaegirs
The Hernkyn Yaegirs are resourceful trackers and hunters who specialize in fast, bloody skirmishes. Lighter and more agile than their Hearthkyn counterparts, they thrive in close-range combat and rapid maneuvers.
- Faction Rules: These Dauntless Explorers surge forward at the start of every mission, securing advantageous positions before their enemies can react. Their KV-Ceramide Undersuits provide added protection in combat, helping them muscle through minor wounds.
- Equipment: The Yaegir Bombasts, dual-wielding gunslingers, exemplify the Hernkyn’s bravado, turning every fight into a spectacle of deadly precision and showmanship.
More to Come…
As the Kill Team continues to expand, more Xenos factions will join the fray. Each of these teams brings its own flavor of war to the battlefield, from the stealthy Kommandos to the calculated precision of the Pathfinders, and the ancient power of the Necrons.
The galaxy is vast, and the Xenos forces continue to play their part in the ongoing struggle for dominance in the 41st Millennium. Stay tuned for future updates as the war continues to unfold.
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