Remember when I said I’d kill you last? I lied.
This episode is all about choosing your targets- what you can afford to ignore and what you can’t, what needs to die and what can wait until next turn. While the movement phase might be the phase that can win you the game, that’s hard to do unless you’re getting rid of the units in the enemy army that can prevent you from winning. And since you can’t kill every unit in their army simultaneously (since it’s not 7th Ed anymore), that means picking and choosing your targets carefully to get rid of the ones that can do you the most harm.
Over the course of the episode, we talk about getting rid of threats to your threats vs. getting rid of threats to your victory conditions, how your target priority should change over the course of a game, and when you should shift priorities based on bad rolls. We discuss how to deal with reactive stratagems and abilities that your opponent can use against you and how to get around them as well as advice on how to choose the order in which you activate your units, both of which can be critically important in destroying targets effectively. Plus, we cap it all off with a short lesson on knowing your math and overcommitting versus undercommitting- and if you’d rather not do that math yourself, you’re in luck, because we have a couple of links created put up by helpful individuals that can do the math for you!
http://www.dice-hammer.com/#!/damage
My preferred calculator for quick-and-dirty stuff. There’s some features it’s missing (like “rending” style effects), but if you’re just running some raw math on things it’s handy. This is probably your best bet for comparing options, since it lets you set up multiple “armies” to contrast them.
http://mathhammer.thefieldsofblood.com/
Doesn’t let you compare, but provides more in-depth stats on a single unit or weapon. Provides not just the average, but also the distribution on things, which is great for understanding your chances of getting different results.
Episode Music: Dankmus
Icon Artist: Rylan Woodrow
Sponsored by: Vreda Forge
Our Patreon: In the Finest Hour
Website: https://www.inthefinesthour.com/
Directed by: Sean Morgan
Edited by: Shaylynn Allen
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Susie > Undyne. Discuss.
How does one discuss something so blatantly false? Undyne is best fishwaifu, whereas Susie is just an angry Barney. I mean, how can you even compare NGAAAAAAAH or Battle With a True Hero to Rude Buster, in terms of theme music alone?
Oooooooooooooookay duuuuuude.
First of all, I think it’s unfair to put genocide Undyne into the equation as this is an unfinished game with no genocide option.
Second of all, I think NGAH and Rude Buster is about equal. (kudos for picking Ngah over Spear of Justice tho).
And I dnno, I really liked Susie’s character growth during the whole thing. Plus she had way more funny moments.
Gimme dat Deltarune c2 tho
Yeah but flip that around: Rude Buster isn’t even properly Susie’s theme, it’s just the game’s main battle theme. Poor gal ain’t even got a song.
(Truthfully, I do really like Susie, and she gets a lot of great moments in DR. But she’s gonna have to fight really hard to ever beat ANIME IS REAL/ANIME ISN’T REAL, not to mention spear-cooking, etc.)
I’m sure Toby Keith is gonna try and make DR happen as a proper game, but as he stated in the followup to the release it’s just not possible for him to do it by himself like he did with UT. And organizing/working with a team of people is a totally different animal- which is not to say he can’t manage it, just that it is going to take work and time and energy. I certainly hope he goes for it, but I can understand why he might not.
Oh she does have a theme: vs. Susie
It’s ok.
CornDog, it’s neither corn nor Dog. Discuss!
I’ll give it a good listen. See you at LVO
On the contrary, my friend- it is both a corn AND a dog!
Khorne Dogs, featured in a KDK list near you.
“Remember when I said I’d kill you last? I lied.”
I appreciate the Commando reference quite a bit.
I just don’t understand the disparity in the Audio. Sean on Chapter tactics: no echo.
Sean on his own podcast: concrete stairwell.
Cheers.
Short answer: two different set ups.
Long answer: He has a serviceable “nice mic” for Chapter Tactics.
I’m In the Finest Hour he and I both use noticeably nicer mics through a mixer. And coupled with the fact neither of us are sound engineers- we had had no idea said mixer’s reverb was up at stupid levels- causing the echo effect. Since then we have had a sound engineer come in and configure the mixer for us, solving the problem neatly.
Yeah, this should be the last episode where we have major sound issues. There are still some smaller problems to solve, but those shouldn’t be nearly as glaring and are gonna be more of a fine-tuning thing.