Check out some of these Necron previews from the Warhammer Community site.
What do you guys think?
19 thoughts on “Newhammer Faction Focus: Necrons”
And we complete the pendulum swing from minimal units during the Nightscythe airforce days. Glad I have a ton of dudes. If those 40 flayed ones ever get on one table it would be awesome.
I have some Sylvaneth that I think I will play counts as Necrons. I am thinking Overlord + 60 Flayed Ones + 3 C’taan. Hopefully I can deep strike all those Flayed Ones and charge turn 1?
Some interesting info about the Necrons. 5+ or 4+ re-animation for every casualty, every turn (at least until the unit is gone) will be pretty powerful I imagine!
It’s more like previous reanimations. And it definitely sells the unstoppable undead theme way better. Plus it encourages large units which I guess fits well too.
…f me that’s nasty!! at least have a rule where you can’t bring them back if obliterated by a mortal wound! Necrons are striking me as having the strongest faction rule! Ok ynnari shenanigans are good too, since everything die easier.
Looks like Szeras will be pretty common with that reanime boost that’s brutal. So reanimate during your turn and the enemy turn? Necrons might be and remain a top contender this edition which would be cool to see on top tables.
It just promotes an alternative playstyle when combating the Necrons, it’ll be focus Fire each unit down, I like the idea of everything taking a different approach when combatin them on the table top.
Ya it’ll be back to 3rd/4th edition style of fighting crons. Wipe them all out so they can’t get back up. Means larger squads will benefit more from the rule than smaller squads.
Also sounds like characters won’t be able to benefit from this rule as they can’t join squads anymore.
I’m really liking what I’m seeing. In 7th Necrons were insanely durable but weren’t the killiest of armies. With gauss improving Armor pen across the board and Tesla getting buffed too, Necron killiness gets buffed while at the same time maintaining a fluffy and fun “durability” rule. Agree that opponents are going to have to prioritize/focus fire Necron units down to nothing. Death by a thousand cuts won’t be stopping the Silver Tide! Also the fact that initiative is gone means Flayed One/Praetorian/Lychguard charges are going to be nassssttyyy. A little bummed the lychguard shield dropped to 4+ invul but eh it makes sense AND we got an extra wound. Overall pretty stoked to see what’s coming, unlike Dark Eldar, which still look garbage sadly.
Thanks for preview Reece. I was concerned about Necrons cause we weren’t hearing much. But this cleared it up.
I love hearing 60 something warriors on the table is fantastic visual.
And we complete the pendulum swing from minimal units during the Nightscythe airforce days. Glad I have a ton of dudes. If those 40 flayed ones ever get on one table it would be awesome.
I have some Sylvaneth that I think I will play counts as Necrons. I am thinking Overlord + 60 Flayed Ones + 3 C’taan. Hopefully I can deep strike all those Flayed Ones and charge turn 1?
Some interesting info about the Necrons. 5+ or 4+ re-animation for every casualty, every turn (at least until the unit is gone) will be pretty powerful I imagine!
Or maybe twice a turn with res orb or ghost ark.?
Also the fact that necrons kept ld10 is huge.
It’s more like previous reanimations. And it definitely sells the unstoppable undead theme way better. Plus it encourages large units which I guess fits well too.
So without vehicle facing does the Mono/Obilisk do a disco spin and can fire all guns on one target? 20 S7 Tesla looks is pretty nice on paper.
Odd to think of a Doomsday Ark which Must stay still to fire at full load spins and fires the TWO 5 gauss banks at the same target if it is in range.
…f me that’s nasty!! at least have a rule where you can’t bring them back if obliterated by a mortal wound! Necrons are striking me as having the strongest faction rule! Ok ynnari shenanigans are good too, since everything die easier.
Looks like Szeras will be pretty common with that reanime boost that’s brutal. So reanimate during your turn and the enemy turn? Necrons might be and remain a top contender this edition which would be cool to see on top tables.
If he does that I wonder what the Crypteks will do.
Crypteks do the exact same thing. Expect to see them EVERYWHERE in Necron armies…
Reanimation protocols are only made at the beginning of the controlling player’s turn, mercifully. It’s bonkers enough at that rate.
It just promotes an alternative playstyle when combating the Necrons, it’ll be focus Fire each unit down, I like the idea of everything taking a different approach when combatin them on the table top.
Ya it’ll be back to 3rd/4th edition style of fighting crons. Wipe them all out so they can’t get back up. Means larger squads will benefit more from the rule than smaller squads.
Also sounds like characters won’t be able to benefit from this rule as they can’t join squads anymore.
Characters instead just regenerate wounds each turn. But once they’re dead… they’re dead.
Kind of like a lot of the Death units in AoS, destroy them completely or they’ll just come back again
I’m really liking what I’m seeing. In 7th Necrons were insanely durable but weren’t the killiest of armies. With gauss improving Armor pen across the board and Tesla getting buffed too, Necron killiness gets buffed while at the same time maintaining a fluffy and fun “durability” rule. Agree that opponents are going to have to prioritize/focus fire Necron units down to nothing. Death by a thousand cuts won’t be stopping the Silver Tide! Also the fact that initiative is gone means Flayed One/Praetorian/Lychguard charges are going to be nassssttyyy. A little bummed the lychguard shield dropped to 4+ invul but eh it makes sense AND we got an extra wound. Overall pretty stoked to see what’s coming, unlike Dark Eldar, which still look garbage sadly.
Thanks for preview Reece. I was concerned about Necrons cause we weren’t hearing much. But this cleared it up.
I love hearing 60 something warriors on the table is fantastic visual.
Is quantum shielding as stupidly powerful as we all think it is???
No. 🙂