Hello all, Jason here to talk about the units Brandon chose for his first 25 wound Age of Sigmar Warband.
For those of you who are not aware, the FLG staff have decided to jump into the Age of Sigmar head first and start a 4 month learning league. The only modification to the current 4 page ruleset is the implementation of wounds being the list building tool at least until the organized play ruleset is released this summer. You can read all about the league here. I wanted to write a little bit about the models everyone has chosen for their warband and some of the reasons they chose them for their first 25 wounds. Today we look at Brandon’s choices for his Death warband. Brandon is our studio artist so if anything his will be the army that is best painted. Let’s see what he’s bringing!
Brandon chose not only a hero but a hero on a monster as his HQ choice, the Vampire Lord on Zombie Dragon!
Brandon put the majority of his first 25 wounds into this monster, which clocks in at 14 wounds. If he takes the shield his save is boosted to a respectable 3+ and he comes chalk full of abilities that let him regenerate wounds throughout the game, such as his Blood Chalice. Being mounted on a fearsome Zombie Dragon, the Vampire Lord can fly quickly towards his opponent and hit them with the deadly Pestilent Breath ability, that does d6 rend -1 wounds. Where the model really earns it’s stripes is in close combat, putting out close to 12 attacks per round of combat, most being rending with multiple damage. The Vampire Lord is also a Wizard, with the standard Arcane Bolt and Mystic shield powers and also a unique spell called Blood Boil, which has the ability to take out low level heroes in a single go. Truly a terrifying prospect to face in low wound count games.
Brandon decided to use the rest of his points to bring 11 Zombies! RAAARGGGH
Ahh the lowly zombie. When alone they are easily taken out and don’t pose much of a threat. In large numbers, however, they can be especially troublesome for their opponent. Brandon is only taking 11 to start off with but his Vampire Lord being a death wizard allows for him to cast Raise Zombies as one of his spells. Zombies have a bunch of special rules that turn them from being a ‘meh’ to an OHHH MYYYY unit. Just by bringing a Standard Bearer the unit can return d6 models that were slain in each hero phase and a musician will allow an unmodified 6″ charge for the unit. Any enemies killed by the unit also potentially return as a zombie and joins the horde! Way cool and very true to the fluff.
So Brandon’s list starts off a bit underwhelming but with a few good turns of raising Zombies he has the potential to overwhelm his opponents in smaller wound count games. What do you think of this strategy? Any Death lists you’ve been working on?
Zombies ability to combine units together in the hero phase is really cool to, means those raised units can be added to the main blob, all combining with the plus 1 to hit for every 10 models in the unit up to +3 and a further +1 for having a corpse cart within 9″ zombies are a semmingly unimpressive unit that can snowball out of control if your opponent isn’t careful.
Brandon’s a great painter, can’t wait to see his awesome army in action.
That is a lot of eggs in one basket. Is anyone taking an anti monster unit? I think the ranged SE is.
Though big guys like that are always fun.
Wish someone would do daemons or skaven. Some of my favorite. Though the new Iron jaws are sorely tempting.
I chose a Vampire Lord on a nightmare, 3 Vargheist and 7 Gravegaurd( with banner and hornblower)
Currently I have 2 death armies planned. One will have hundreds of skeletons and the other will be all spirits. Both of those should be a lot of fun and fairly different from my beastmen.