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Show Notes
Date
3-21-16
Intro
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News
- BAO tickets up for sale! Grab ’em while they’re hot as they go quickly. Grab your tickets, here.
- We’re looking for feedback on our Twitch stream, if you have a few minutes and wouldn’t mind giving us your opinion, we’d appreciate it. Click here for the brief survey.
- Games Workshop asking for rules questions for their FAQ and stating that they may come back to organized play?
- Powered Play posts a tutorial on how to light up small models, like this terminator which looks awesome.
- Hawk posts pictures of painted Dropfleet Commander minis!
- Space Wolves for Horus Heresy on the way and of course, they look incredible.
- Kromlech releases Legionary Gravity Cannons.
- New Dracothian Guard models available for Age of Sigmar, and much more, all available from Frontline Gaming at up to 25% off!
- New Warzone miniatures coming out, the Varg Riders for the Imperial Faction.
Upcoming ITC Events
- Adepticon Primer Tournament, Legion Games, Burnsville, MN, March 26, 2016
- 40k Adeptus Windy City Tournament, Buffalo Grove, IL, March 20th, 2016
- Redding ITC League Tournament, Matrix Cards and Games, Redding, CA, March 20, 2016
- FastaWar 2016, Hobro, Denmark, March 24-25th, 2016
- Contest of Champions March, Great Escape Games, Sacramento, CA, March 26th, 2016
- 1850 Warhammer 40K tournament @ Dragon’s Lair, March 26th, 2016
- Gunjah the Bead Forest March Rtt, Cedar City UT, March 26th, 2016
- Huzzah Hobbies March RTT, Huzzah Hobbies Ahsburn, VA, March 26th
- Warhammer 40k ITC Singles Tournament at Pair-A-Dice Games, March 26th, 2016
- Coliseum of Comics March 26th ITC Event, Orlando, FL, March 26th, 2016
- Mad Hatters 40k ITC Rumble, Tucson, AZ, March 26th, 2016
- Otto’s March ITC, Otto’s Video Games and More, Bakersfield, CA, March 26, 2016
Rumors: The Rumor Section is gathered from the web and is not in any way information we receive from any manufacturer nor is it necessarily accurate. This section of the podcast is intended for entertainment purposes only.
- Rumors of a Space Marine day in the future, potentially with some free Space Marine goodies?
- More rumors coming out about a potential points system for Age of Sigmar.
- New Khorne Bloodbound hero miniatures spotted.
Rant Session
Tactics Corner
Rules Lawyer
- Continued Ork Green Tide discussion.
Completed Commissions
List Review
Eldar CAD 1195
- Farseer 115
- -Jetbike
- WindRiders 135
- -x5, all scatterlazers
- WindRiders 135
- -x5, all scatterlazers
- WindRiders 135
- -x5, all scatterlazers
- Rangers 60
- Wraithguard 210
- -D-scythes
- Wave Serpent 110
Dark Eldar Allies 350
- Archon 140
- -Webway portal, shadowfield, haywire grenade
- Warriors 105
- -Venom, added splinter cannon
- Warriors 105
- -Venom, added splinter cannon
Eldar Corsairs Allies 305
- Void Dreamer 90
- -Mastery 3
- Cloud Dancers 90
- -x3, scatter lasers
- Nightwing 125
The plan if to for the archon and wraithguard to deepstrike on a deathstar or Superheavy. I’m I’m against Tau I’ll put them inside the Waver serpent so they can survive and get there. Or, if I get lucky I can suffle them across the board with the Void dreamer. (I’d have to put the Void dreamer in the unit which isn’t something I want to do)
The Void dreamer will roll on Aethermancy and move close with the Rangers, ideally it will screw with the opponent, I’m particularly fond of sending things into reserve.
The Cloud dancers can outflank if they need too to surround knights or something.
Besides that, Scatbikes and WraithKnights are good. Venoms are good. And the warriors can can hop out and grab objectives.
Lastly, the Night wing is crazy sick.
And, here is Aethermancy in case you don’t have the book.
Primaris: Path-Ward: WC2 Blessing. The target unit always rolls sixes for randomly determined movement effects, like Charge distances, Terrain checks, Hit-and-Run moves etc.
(Only works on Corsairs so kind of useless.)
1 Warp Blink WC1 Move any unit within 6″ of the caster friendly or enemy 2d6″ in a direction you choose. Cannot be used on units locked in combat. (doesn’t say anything about not allowing assault.)
2 Dispersion Field WC1 Blessing. A friendly corsair unit within 12″ of the caster gains a 4+ cover save.
(Would probably only be used on self or the nightwing. Would let the rangers have 2+ cover in the open)
3 Webway Rift WC1 Witchfire. 12″ S3 AP6, Poisoned 3+ Large Blast.
4 Webway Breach WC2 Select one friendly Corsair unit not locked in combat within 12″ of the caster, that unit enters Ongoing Reserves.
(if I got it and wanted too, I could put the Void Dreamer with the Wraithguard to bounce them back into reserves to get a second drop on something.)
5 Warp Tunnel WC2 Blessing. A friendly Corsair unit within 6″ of the caster may be picked up and Deep Strike anywhere on the board without scatter and may shoot and charge as usual. But. For every 6″ they move roll a D6 and on a 1 they take a wound, saves can be taken as normal.
6 Webway Maze WC3 An enemy unit with 12″ of the caster, not locked in combat, is placed into Ongoing Reserves (cannot target Super-Heavy vehicles). Other Corsairs, DE, Eldar, or Harlequins add +1 to their Deny attempts when targeted.
And then Corsairs have a unique perils table.
1 Devoured: The psykers becomes a Slaanesh daemon. They get all the rules associated with Daemon of Slaanesh and are now under the control of your opponent.
2-3 Soul Wracked: your psyker and his unit are pinned, and your opponent may choose to change the target of the power that was cast.
4-5 Warp Terrors: The unit and all Corsairs within 12″ must take a Morale check on the worst two dice of 3d6 or start falling back.
6 The Eye of She-Who-Thirsts: Nothing happens straight away, but for the rest of the game your psykers now perils on any double
List 2
- Chaos lord with Mark of Slaaneh, sigil of corruption, power weapon, melta bombs & plasma pistol- 140
- Daemon prince with Daemon of Slaanesh, ML-3 & wings- 270
- Noise Marines(6) with 5 Sonic blasters & 1 Blaster master in Rhino- 192
- Noise Marines(6) with 5 Sonic blasters & 1 Blaster master in Rhino- 192
- Noise Marines(6) with 5 Sonic blasters & 1 Blaster master in Rhino- 192
- Noise Marines(6) with 5 Sonic blasters & 1 Blaster master in Rhino- 192
- Chaos Hell blade with Helstom autocannons-115
- Chaos Hell blade with Helstom autocannons-115
- Chaos Hell blade with Helstom autocannons-115
- Emperor’s Children sonic Dreadnought, blast master & warp amp-190
- Chaos relic sicaran battle tank-135
- 1848
looking to make this better without losing the theme of Slaaesh army.