Hey Everyone, Rocketyeti here with some Infinity love! Check out the Tactics Corner for more great articles!
I’d like to start my first post here by telling you why I’ll be playing Infinity at LVO 2016 and passing on the record breaking ITC 40K tournament. I love 40k and consider it my main game. However, after playing both Infinity and 40k in competitive tournaments I’ve come to notice a few differences. Obviously Infinity is a skirmish game, where players use orders to activate models; players have active and reactive turn phases where they act offensively and defensively. The models are sexy, the terrain requirements are heavy, and it uses the mysterious yet exotically alluring D20. But what may be less obvious are the differences in preparation, transportation, mental exhaustion, and the social interaction between this and my main game in a tournament setting.
Let me explain…
There is a saying amongst Infinity players to those who transfer over from other systems, “It’s not your list- it’s you.” While slightly passive aggressive it is none the less true. In Infinity there is no “Top Army” or “Tier 1” or game breaking lists. It’s true, if you don’t understand how to build a balanced list you will have a tougher time, but even the humblest units have their place, and most list deficiencies can be overcome by a good player.
This means that I don’t need to go scrambling for the latest releases and fretting about last minute additions to the game which render my army toothless. This also frees me up to look at the units I really want to play and paint, not the ones I feel I have to bring in order to be competitive. If I’m going to spend my hobby time it ought to be on what I’m really excited about. This doesn’t mean I won’t build and paint a few new minis – after all tournament prep is probably the best motivation there is to get stuff finished and up to snuff, right?
Get to Ze Choppa!
Infinity does have the requisite templates, dice, and tokens but on the whole packs up into a very small footprint. In fact, my Infinity army is smaller than a single Ork Boyz squad! Instead of a huge plastic crate that I have to make room for in a car, I have a small box that fits inside a little backpack. Oh you have plenty of room to haul stuff to Vegas? Don’t forget you still have to lug those models from your room to the gaming floor, from table, to table, to table – setting stuff up and re packing it every time in between.
Now imagine taking just 10-15 models and throwing them in a small foam-lined bag, or small box with a magnetized bottom. That container fits inside a backpack that also holds all your dice, templates and book. Now I’m not talking about those massive backpacks that look like they have a shipping container barely contained inside their tactical grade fabric – I’m thinking about a small day pack that I can fit under an airplane seat or wear comfortably all day long.
You see that? That’s not my list, that’s my whole army!
The Undead Heads
Speaking of all day long… ITC rounds at LVO last 165 minutes, or 2 hours and 45 minutes, that’s over 16 hours of dice rolling in two days! That’s great from a standpoint that it gives you plenty of time to play a game to completion, and gives you more play time for your money- But it also kills your brain. We have all seen or been that person who has dragged their army to the elevator with a glassy eyed stare muttering how they are never going to play this game again. Win or lose, 8+ hours of gaming a day wears you out!
Infinity conversely, last 60 to 120 minutes a round, depending on the event you are playing in. Over the course of six rounds this equates to 9 hours. Not only is this much less draining on your brain (well my brain at least) but it also frees you up to walk around, meet vendors, try game demos, attend some hobby classes, take in the atmosphere, and enjoy the city a little better in the evening. (Pub crawl-woot!)
The Social Contract
I’m a big believer of the idea that a social contract exists between two players. Both have the obligation to the other person to play fairly, politely, and try to make the game enjoyable for both. Win or lose we are playing a game and a game should be FUN. If we the player make it unenjoyable for the other person, then what is the point of playing? More than that, we are traveling a good distance, paying good money, to play a game with strangers. I want to meet the person I’m going to spend several hours with and get to know them. We may not become BFF’s, but I want to come back knowing that I’ve expanded my gaming circle just a little bit.
Some games make this harder than others with the style of “you go, I go” where players take turns trying to smash the other person as hard as possible while the other sits and watches. This means that out of those 16 hours we mentioned above, 8 of them are spent watching the other person try to destroy your carefully crafted army. Infinity on the other hand with their Automatic Reaction Order (ARO) system keeps both players actively engaged with each other. By keeping both players engaged and talking to each other Infinity is going to let me be the social butterfly I’ve always dreamed of being.
In the end what I want more than anything is to have a good time at LVO. Infinity, I think, is going to maximize the chance of me having a good time. Others may disagree and I look forward to them telling me why I’m wrong! But from my keyboard there will be less hobby prep time needed, it’s going to be easier getting my army down there and move between games, it won’t melt my brain by the end of the second day, and is going to give me more of an opportunity to meet my fellow gamers. So what are you going to play at LVO and what factors weighed in on that decision?
Great article and I have to agree, Infinity is an awesome game….but I still love me some 40k da most! =)
This is exactly why I’ll probably be playing Infinity for competition next year over 40k. It wasn’t until I played in my first local Infinity tournament that I realized how bad we have it as 40k players! I brought my entire army (which consists of nearly every mini in the Combined Army line of models) in a single Battlefoam PACK 216 case, if I just brought the models for my lists I could have used the smallest case they sell. We started the tournament late, after 12pm, and we got finished with 3 rounds well before 7pm! I love 40k and all, but man, when it comes to a logistics standpoint, Infinity just takes the cake.
I love 40k too, but from a logistics standpoint alone Infinity is so much easier.
I like using a magnetic tray to carry my stuff around in- that way nothing rubs. But man those Battlefoam beta bags have been calling to me!
Well said, man. I’m older, now have two kids and less time. While I follow GW and occasionally still buy their stuff, Infinity is where it’s at for me.
It’s an incredible scifi experience simply on a smaller scale.
While this is also one of the reasons that I love playing X-Wing (everything fits in a nice little bag)… I love 1850 games, and 2h30/45 minute rounds is great, but if the time concern is that big, maybe it’s time to look at smaller games (1500pts/2 hours, etc…).
Not to knock Infinity in any way, though, as it is a great game with great minis.
ITC has already started the process of an open source alt-ruleset (FAQ/Erratta) for 40k. Would they ever go all in and rework the complete ruleset to speed it up/improve flow?
Has anyone successfully experimented with zippering the turn phases in WH40k? Players taking turns moving, then take turns on psychic phase, then shooting phase and finally assault?
Infinity is my go to tournament style game with minis, mostly for logistical reasons. It’s actually one of the reasons I picked it up. It just looked like it could scratch that competitive bug without all the hassle that seems to come with doing it in 40k.
I think the biggest difference between 40k and Infinity in a tournament like LVO is that in 40k you are fitting a square peg into a round hole. It is not designed for tournaments and so there is alot of work going to try and make it work and some people wont be happy with the changes.
On the other hand Infinity is designed for tournaments. Its easier to set up, easier to play and easier to score. It is much better balanced and I see alot less complaining when one side loses because like Rocketyeti said its more about the player than some fancy brand new model that just came out.
If I was going to go to LVO then it would be for Infinity as I agree it would increase my chances of enjoying my trip.
Great article and thanks for posting some Infinity coverage. I’m looking forward to see more about this game system and all the parts of the game. Corvus Belli puts out some amazing looking miniatures.
Rocketyeti covers two of the major points for why I dropped 40k and picked up Infinity. Time sink on tournament days, and the constant struggle of keeping up with the latest “I win” button model for the army.
Infinity rolls along and just like he pointed out you don’t get to sit back on your opponents turn to watch everything blow up. You can easily loose your game by not paying attention fully in both turns for each round.
Bring on more Infinity goodness!