In skirmish games, every choice matters. Let’s discuss action economy, and Marvel: Crisis Protocol.
Tag: Competitive
Fantasy Fisticuffs #46: Godtear Review
The MOBA genre of video-game hits the wargame scene in glorious fashion!
Fantasy Fisticuffs: Marvel’s Banned/Restricted List Emerges
With new guidelines for tactics cards and organized play, what has changed in competitive Marvel: Crisis Protocol?
Hot Takes on New Space Marines
Hello everyone! Welcome to another great article from the two foremost Space Marine players in the Art of War! We conscripted John Lennon and “Old Man” Brad Chester, the top two Space Marine players from last year’s ITC season, to give us their thoughts on the brand new Space Marine codex. Both John and Brad are…
Fantasy Fisticuffs #45: Marvel Crisis Primer (Building your Roster)
The meta-game BEFORE the game, Marvel: Crisis Protocol begins with creating your pre-game roster.
Fantasy Fisticuffs #43: Mission Critical (Battle for the Pass)
For the impatient and bloodthirsty, Battle for the Pass throws out most of the subtly and rewards aggression. Let’s talk about channeling that aggression best!
Fantasy Fisticuffs #41: Mission Critical (Forcing the Hand)
A game of cat-and-mouse, by way of Age of Sigmar, Forcing the Hand poses some interesting tactical dilemmas for players.
Fantasy Fisticuffs #40: Mission Critical (Total Conquest)
A tournament and general staple of Age of Sigmar, let’s discuss how to do well in Total Conquest.
Fantasy Fisticuffs #39: Mission Critical (Blade’s Edge)
Blade’s Edge asks more of players than most missions. Let’s see how we can get the most out of this scenario.
How to Play Astra Militarum- Interview with Brandon Grant
We had former ITC winner Brandon Grant to come onto our wonderful podcast and talk about his ideas for Astra Militarum moving forward in 9th edition! Part one is a free to listen episode covering Brandon’s list and the strategy behind it! While part 2 is for patrons only and you get a sneak peak…