In the ever-tumultuous Age of Sigmar, the mortal warriors of the Free Cities stand resolute against monstrous threats – from daemons to the living dead. The power imbalance is evident, yet the armies of the cities and the valiant warriors of the Dawnbringer Crusades press forward, driven by the imperative to protect their homes. Facing…
Category: Tactics
Tactics articles
Middle Earth Faction Focus – Rohan
Welcome to another thrilling edition of Faction Focus, where we delve into the world of Middle-earth. In this installment, we journey to the realm of the Horse Lords, Rohan, to explore the armies that have withstood constant turmoil and war. Join us as we unveil the might and tactics of the Rohirrim, offering valuable insights…
10th Edition Preview – Cover
Hi all,Another day another preview of 10th from Warhammer Community! Today we are looking at the new rules for cover!
Warhammer Underworlds – Wyrdhollow Preview
Hi all,Today we are looking at the Warhammer Community article covering some of the new tricks found in the next Warhammer Underworlds release: Wyrdhollow.
Beep! Beep! – New 10th Ed. Vehicle Rules!
It looks like GW is pushing hard for vehicles to be a big part of this edition with a range of revamped abilities. Vehicles will be tougher, more capable, and less affected by degradation.
Breaking Down the Lions’ Data Sheet
Hi All, Apologies for the delay on this article, I was fighting (and losing) a nasty battle of food poisoning. Today we are looking at the free datasheet released for the Lion! Some of this information we knew already but a lot is new!
Soulblight Battletome – New Previews
Hi All,We are getting more information about the vampires’ new abilities and, wow are they potent! The Hunger has been reworked alongside some new spells and abilities!
The Definitive Guide to Biomancing
In previous versions of Conquest the Biomancer put out absurd amounts of healing and force multiplying buffs to a Spires army. There was really no need for a guide on how to use the Biomancer because it was as simple as “take three and never loose a Regiment.” While the Biomancer’s healing has been toned down a bit, and he requires must more finesse to use effectively than before, he is still an extremely valuable tool. The Biomancer comes with the Biotic Renewal Draw Event which allows him to heal the Regiment he is in for D6 wounds (unless he find himself in a Brute Regiment then the healing is reduced to D3). In addition to the healing from his Draw Event, a Biomancer has the character action Mend Flesh. This actions allows him to select a Regiment within 8 inches and heal it for 2 wounds. This substantial amount of healing isn’t even all of the support a Biomancer can lend to your Spires army! In addition to the healing he also character specific Biomancies:
Legacy – A Narrative Campaign Apocalypse Finale Mission
Hi All, I have been providing copies of the missions I run for my local 40k club. Some of these missions have worked great, some of the others….. Well, anyway, for our last game of the campaign I created my most ambitious mission yet. Check it out!
Horus Heresy Initial Daemon Rules Released!
While this is a very basic initial set of rules, GW has released a short supplement for adding Daemon units to the Horus Heresy.










