The bone tithe never stops, so the Mortisans never run out of raw material. Meanwhile, the Hour of Ruin is heating up, so Katakros has ordered fresh innovation.
Category: Tactics
Tactics articles
Grizzled Company Catches its First Nerf
Not devastating but still significant…Now we wait for the Necron update….
Team Yankee Norway Leopard 1 Guide: Fast Flankers, Surprises, and Smoke Plays
Norway is getting its moment in the snowstorm with Nordic Forces, and it looks mean on the table.
Konflikt ’47 Commonwealth Walkers and Tanks: Automation, Pressure, and Winning the Long Game
The Commonwealth is not about flashy dominance. Instead, it is about control, teamwork, and steady pressure.
Tuning Up Your AdMech – How Smart List Fixes Turn Dan’s Army Into A Real Threat
When you play Warhammer 40,000 for a while, you eventually realise the game starts way before the first dice roll.
Win More at List Building: Stephen Box’s Three-Step Army Analysis, Explained
Warhammer games often tilt before the first die is rolled.
How to Win the Scrap: White Dwarf’s Fight Phase Tricks You Actually Need
Close combat is where games of 40k get loud. Models are bunched up, CP is tight, and every 3 inch move suddenly matters. This White Dwarf tactica from Stephen Box digs into that exact chaos and shows how to turn swinging chainswords into actual mission wins. It is not just about killing. It is about…
Mechs Mean Business: How Walkers Define Armies in Konflikt ’47
The first article covered heroes, but the follow up turns to steel. Today the spotlight lands on walkers and how they reshape every battlefield.
White Dwarf Tactica: Four Smart Reasons to Charge in Warhammer 40,000
Charging is more than yelling and rolling dice. White Dwarf’s updated tactica by Stephen Box proves it fast.
Signals from the Frontline: 40K Team Tournament Strategy, Team Comps, Pairings, and More
In Episode 745 of Signals, Reece Frankie and Jake break down 40K Team Tournament strategy — from team comps and pairings to how it all works in general.










