Welcome, fellow Warhammer 40K enthusiasts! Today, we’re diving deep into the strategic intricacies of the new T’au Empire Crusade rules. In this blog post, we will provide a comprehensive summary and analysis of the new Agendas and Requisitions, highlighting how they enhance the thematic essence of the T’au.
Category: Review
Narrative Review – Tau Codex (Part 1)
Welcome, fellow Warhammer 40K enthusiasts! Today, we’re diving into the strategic depths of the T’au Empire’s Crusade rules, specifically focusing on the mechanics of expanding their burgeoning empire across the galaxy. The T’au are known for their advanced technology, diplomatic finesse, and strategic acumen, and these Crusade rules capture the essence of their relentless quest…
Board Games Review: 7 Wonders – Cities Expansion
The Cities expansion for Seven Wonders, designed by Antoine Bauza and published by Asmodee, introduces new layers of depth and complexity to the base game. This expansion adds a new set of black cards representing various city structures, introduces team play, and brings new game mechanics such as diplomacy and debt. These additions aim to…
Narrative Review – Orks (Part: 3)
Welcome, fellow Warhammer 40K enthusiasts! Today, we’re wrapping up the exploration of the chaotic world of Orks, exploring the unique Battle Traits and Relics available for your Crusade forces. With their love for destruction, speed, and sheer brute strength, these options truly capture the essence of what it means to be an Ork in the…
Importing the New Skaven Models to the Old World
Perhaps the only people more excited then the Age of Sigmar Skaven players, aside from maybe the Stormcast players, were the Old World Skaven Players. While the Skaven aren’t world beaters in the Old World, this refresh represents a major rework of a number of old models that will likely be importable into the Old…
Narrative Review – Orks (Part 2)
Welcome back, fellow Warhammer 40,000 enthusiasts! Today, we delve into the raucous and riotous world of Orks in the latest Crusade rules. As we know, Orks live for war, and their Crusade Agendas and Requisitions perfectly encapsulate their chaotic and belligerent nature. Let’s break down each component in detail and see how they bring the…
Board Game Review – 7 Wonders
Seven Wonders, designed by Antoine Bauza and published by Asmodee, is a highly acclaimed card drafting and civilization-building game. Set in the ancient world, players lead one of the great cities of antiquity, aiming to build their civilization through military, scientific, commercial, and cultural achievements. The game spans three ages, during which players draft cards…
Narrative Review – Orks (Part 1)
In the grim darkness of the 41st Millennium, the Orks stand as a relentless force of destruction, their Waaaghs! sweeping across the galaxy in a tide of violence and mayhem. The new rules introduced for Orks in the Warhammer 40,000 Crusade system delve deep into the lore and mechanics of these brutal greenskins, offering players…
Board Game Review – Terraforming Mars
Terraforming Mars, designed by Jacob Fryxelius and published by Stronghold Games, transports players to the distant future where corporations compete to terraform and colonize the Red Planet. In this strategic engine-building game, players take on the roles of influential corporations, utilizing resources, technology, and infrastructure to transform Mars into a habitable environment. The game’s theme…
Assassinorum: Kingmaker Review
“Assassinorum: Kingmaker” by Robert Rath offers a tantalizing glimpse into the dark and intricate world of Warhammer 40K, delivering a tale of deadly assassins, Machiavellian politics, and galaxy-spanning intrigue.