Stratagems are a new addition to 40K when looked at in the context of the whole game’s history. Even so, we’ve had a couple of years to really dig in and digest their place in the game now. I think it has been long enough for us to really take a look at what stratagems have added to and taken away from the game. At its core, the concept of stratagems was to create a system that would allow your units to be a little extra, or to allow the players an opportunity to find an exception to general rules principles and practices. The best examples of these are the core stratagems in the rulebook.
Category: Review
Tyranids: First games in 9th
Hey everyone, Danny from TFG Radio here, and today, let’s chat about some experiences with 9th edition. The Hive Fleet is known to adapt, and adapt we must do, so I thought I’d share what I’ve learned from a few test games. Of course, everyone else is doing the same, and knowing is half the…
Rating the New Secondary Objectives
If you’re looking for a guide on which secondaries to pick in the new edition, this is one such guide. No one can say that it isn’t. Click to read on, or check out the Tactics Corner for more reviews and strategies.
Building a Salt Powered Robot
On this week’s program: On our second to last Episode within the Wide World of Wargaming the Gang has on our friend and creater of the Wide World of Wargaming Vincent Morgado. We discuss the future of the podcast and what he expects to see in the weeks and months ahead. He’s not done entertaining you yet…
Chapter Tactics #168: Power Ranking Every 40k Faction in 9th Edition
Today Peteypab brings out Adrian from Tabletop Titans, Skari from Skaredcast, and Chase from Goonhammer to bring you all a way too early power rankings of all the 40k factions. They each did their homework for this one and a list of Peteypab’s rankings can be found in the notes.
WIDE WORLD OF WARGAMING AGE OF SIGMAR EPISODE 73 – WHAT’S IN A HANDBOOK?
On this week’s program: We take a deeper dive into the Generals Handbook 2020. There’s a lot of changes to the missions and there’s a lot to unpack with the tournament packer examples, Anvil of Apotheosis, and More! Note that one other big change we missed on the episode. There is a section that explicitly makes…
9th Edition Narrative Rules: Initial Crusade Impressions
While it seems that half the internet is either rejoicing or despairing at every new twist in 9th ed (or even at the rumor of a twist) I have been chewing through some of the new narrative rules that have leaked out. I have divided them into three different sections: The Good, The Bad and…
WIDE WORLD OF WARGAMING AGE OF SIGMAR EPISODE 72 – IS AETHERQUARTZ JUST SALT?
On this week’s program: With Our favorite Frenchman back we are able to delve straight into the Lumineth Realm Lords battletome. We discuss our weekly stream game from last Sunday which pitted Alex’s Nighthaunt against the Light Elves. Alex is a little salty and needs to work on integrating a low sodium diet moving forward. We…
Wide World of Wargaming Age of Sigmar: Episode 71 – Jerky Jeremy and the Light Aelves
On this week’s program: We review Alex and Jeremy’s Lumineth Realmlords test games. Jeremy isn’t able to defend himself so Alex let’s the salt flow (as it must). Lunineth Realmlords are going to be a VERY strong army by our calculations. learn more and take a listen! Additionally we make a big announcement regarding the…
Chaos Knights: Engine War review, Part 3
Hey all, Danny from TFG Radio here, and today, I am going to close out my review of Psychic Awakening: Engine War as it pertains to Chaos Knights. Last time, we looked at some of the custom Bonds that you can take, and today, we will look at the others that you can mix and…