Firestorm Blitzkrieg France: Why the General’s Game Looks Like the Smartest Part of the New Campaign
If you have ever tried to run a big Flames of War campaign, you already know the real enemy is […]
If you have ever tried to run a big Flames of War campaign, you already know the real enemy is […]
After a rousing turn 3, the Germans have retaken some crucial ground but a glaring hole in the lines has
Have you ever wanted to play a campaign (either historical or fictional) but there were no materials you could use?
American starter boxes are a great on-ramp for Flames of War. If you play Warhammer, you already get why, because
Early War Flames of War is chaos, speed, and desperate improvisation. Because of that, a Firestorm set in 1940 is
After a crippling turn 2, the Germans have made some headway but are in a tough spot.
t is turn five, the clock is running down, and the objective is still occupied. Meanwhile, your opponent is dug
Spring 1940 is a “everything changes fast” moment. So it makes perfect Firestorm territory. Wayne and Battlefront’s friend Jökull have
French Blitzkrieg lists already have personality. However, command cards are where they start feeling truly bespoke.