FLG Store: Conquest Restock and New Kits
Hi all,If you are looking at getting into Conquest now is a great time! We have just restocked on many […]
Hi all,If you are looking at getting into Conquest now is a great time! We have just restocked on many […]
Para Bellum calls First Blood their skirmish game, but I think this paints the wrong picture for miniature wargamers who may be interested in getting into this version of Conquest. First Blood doesn’t use the square stands that come with all Conquest miniatures, and models move around the table in loose formations of models on the circular bases that many of us are familiar with, but there is little else about this game the says “skirmish wargame.”
We’ve gotten a hefty restock of some of these popular games at discounted prices! Take a look.
Mark your calendars for June 10th, 2023 at 10am PST to jump on LVO 2024 registration AND 10th ed Warhammer
Hey everyone! Adam, FLG Head Judge and host of TFG Radio, here this week to help you find where some
The Pheromancer from Conquest’s Spires faction will either be the most exciting card you draw from your command stack during a game or the most disappointing. While the Biomancer’s buffing ability and healing is relatively straight forward, the Pheromancer will require much more finesse to use effectively on the battlefield. However, once a Spires general masters the card flipping, command stack altering, force multiplying buffs that the Pheromancer can put out they will be a truly scary opponent to face in a game of Conquest.
Hey Everyone! Adam, FLG Head Judge and TFG Radio host, hereto introduce myself and what this series is about.
The lore behind Para Bellum’s Conquest is one of the best, if not the best, in all of wargaming. The rich worldbuilding is on a level that is rarely reached by some fantasy authors, let alone wargame developers. The lore has inspired me to take a stab at some of my own fiction based on the world of Ea that Para Bellum Games has created. Hope you enjoy, and if you would like to see more of this content in the future be sure to let me know in the comments! Enjoy the read:
In previous versions of Conquest the Biomancer put out absurd amounts of healing and force multiplying buffs to a Spires army. There was really no need for a guide on how to use the Biomancer because it was as simple as “take three and never loose a Regiment.” While the Biomancer’s healing has been toned down a bit, and he requires must more finesse to use effectively than before, he is still an extremely valuable tool. The Biomancer comes with the Biotic Renewal Draw Event which allows him to heal the Regiment he is in for D6 wounds (unless he find himself in a Brute Regiment then the healing is reduced to D3). In addition to the healing from his Draw Event, a Biomancer has the character action Mend Flesh. This actions allows him to select a Regiment within 8 inches and heal it for 2 wounds. This substantial amount of healing isn’t even all of the support a Biomancer can lend to your Spires army! In addition to the healing he also character specific Biomancies: