Kill Team: Typhon is more than just a new expansion – it’s a bold experiment in blending narrative gameplay, cooperative mechanics, and classic head-to-head Kill Team action.
Author: Lord Paddington
Grand Cathay Lore Summary: History and Myth
With Grand Cathay marching west to join the battle for Warhammer: The Old World, the Warhammer Community team has shed new light on a nation that, for decades, lingered in the background of the setting.
New Narrative Scenarios: The Desolation of Smaug Hits the Tabletop
The road to Erebor continues this month in the Middle-earth™ Strategy Battle Game, with a fresh batch of Narrative Scenarios that follow Thorin Oakenshield’s company into the dark and dangerous heart of Mirkwood—and beyond. If you’ve ever wanted to crawl through sticky webs, battle it out with monstrous spiders, or take part in the defense…
Legacies of Middle-earth: Bringing Classic Characters Back to the Tabletop
The new edition of the Middle-earth™ Strategy Battle Game is well underway, and with the recent release of Armies of Middle-earth™, fans now have a robust rules framework to support cinematic and expanded battles alike.
Board Game Review: Cascadia
Cascadia is a tile-laying and token-drafting game set in the Pacific Northwest.
Major Horus Heresy 3.0 Leak
The Horus Heresy community is abuzz with major leaked rules for the upcoming third edition.
New Army Building in Horus Heresy: How Force Organisation Has Evolved
The new edition of Warhammer: The Horus Heresy is here, and it’s not just tweaking profiles or polishing rules.
Grotsnik: Da Mad Dok – The Mind Behind The Mushroom
If you’ve ever looked at Ghazghkull Thraka’s hulking, cybernetic frame and thought, “What kind of lunatic made that?”—you’re in luck.
Scourge of Ghyran Rules Breakdown – What’s New and How It Impacts Your Games
The new Scourge of Ghyran rules are live, and whether you’re a narrative enthusiast or a matched play grinder, there’s a lot to unpack.
Is Age of Sigmar Struggling? A Look at Tournament Trends (2023–2024)
As someone who’s spent years pushing miniatures around battlefields, I’ve recently felt a curious unease in the Age of Sigmar (AoS) community: is the game actually struggling to draw players to events?










