It has been a long time since I posted an article on here, but I thought the 1st day of Grotmas would be the perfect excuse to start writing again! As luck would have it, I am getting back into playing 40k more and decided just yesterday my new army for 2025 is going to…
Author: BugProletariat
Jumping Into Cities of Sigmar
I have a completely assembled 2000pts Cities of Sigmar army ready to go for AoS. Like most wargamers, my next step was to jump onto the internet to find some guides on how to run this awesome new army, and I was surprised at the lack of content out there on this topic. So, since I have access to the amazing FLG blog, I figured who better to write up some list building tips/tactics for the Cities of Sigmar than a brand new AoS player!
Team Tournaments Should be the Future of 40k
When 10th Edition dropped for 40k I was not a huge fan of what I saw. I appreciated the free rules and army indexes, but it was clear that the 40k community would be beta testing an incomplete product for the start of 10th Edition. That is why when a friend of mine wanted us to sign up for the Battle of Maryland, a team tournament held in my area every year, I was a little hesitant to join up.
Getting Started in Conquest: Old Dominion
The Old Dominion are a faction made up of undead soldiers and constructs reanimated from the power of the original god that men worshiped on Ea. The Hundred Kingdoms faction are all refugees of the lands that are now inhabited by the undead Old Dominion after the Hundred Kingdom’s ancestors fled their god going mad to make everyone very undead. While their god going mad wasn’t great for the Hundred Kingdoms, it did create the undead faction of the Old Dominion which is my favorite in the game of Conquest.
Getting Started in Conquest: 100 Kingdoms
The most human of factions included in Para Bellum’s Conquest miniature wargame is the classic looking Hundred Kingdoms (100K). Fans of fantasy wargaming will be more familiar with this faction more than any other in the Conquest universe as they are the typical humans dropped in an extremely frightening fantasy world. Unfortunately for the 100K, they are not the pinnacle of fantasy human societies working as one to better their entire race, but instead they are called the Hundred Kingdoms because they represent the exact opposite of those ideals. This society is fractured into hundreds of smaller kingdoms that are trying to prosper in a world with aliens who clone their armies with flesh-crafting, super-human Vikings who were made lab experiments by the aliens, undead roman-looking legions who are empowered by the 100K former god, and very hungry orcs riding dinosaurs. If you are looking to field an army of brave men and women wielding swords and shields against all of that the 100K are for you!
Conquest First Blood: A Not So Skirmish Wargame
Para Bellum calls First Blood their skirmish game, but I think this paints the wrong picture for miniature wargamers who may be interested in getting into this version of Conquest. First Blood doesn’t use the square stands that come with all Conquest miniatures, and models move around the table in loose formations of models on the circular bases that many of us are familiar with, but there is little else about this game the says “skirmish wargame.”
10th Edition Got You Down? Try These Games!
The truth is some players may not want to play the beta test of 10th Edition 40k and that’s ok. Below are a few alternate games to check out that may not be as popular as 40k, but they are a blast to play. These games can certainly help fill the miniature wargaming void if 10th Edition just isn’t doing it for you currently.
GSC Stratagem Breakdown
I have had some time to put my GSC on the table for my first games of 10th Edition, and even with the decrease in the number of Stratagems each army has, GSC haven’t lost any of their flavor from 9th Edition. I was worried when I saw that each faction would only be receiving 6 Stratagems out of the gate in 10th Edition that the armies would lose some of their uniqueness. Thankfully this wasn’t the case. GSC were extremely lucky in these days of Index Hammer, and all of our Stratagems keep the flavor of the faction alive while remaining useful on the tabletop.
Lukewarm Takes: Indirect Fire Might Be an Issue in 10th Edition 40k
Many players have already commented on the devastating Aeldari D-Cannon profile that was shown off during GW’s preview game of 10th Edition, and one tournament has even pre-banned Aleldari as a faction from their first 10th Edition event. While banning an entire faction from tournaments probably isn’t the greatest solution, something will need to be done to tone down indirect fire in 10th Edition.
Winning With Gambits in 10th Edition 40k
Check out the full rules for Gambits shown in last nights GW stream game!