Hey guys, it’s Adam from TheDiceAbide.com again! Now that I’ve had some time to digest the new Imperial Armour book, it seems like it’s time to do the proper thing and talk about every unit in the book. I’m just going to go straight down the book, in the order they appear there, since that…
Author: Adam
Chaos Renegade Tactics: Who’s your Demagogue?
Imperial Armour 13 brought us Chaos players an incredible new army in the form of Chaos Renegades. I feel like I’ve been waiting for their triumphant return ever since the Eye of Terror campaign rules disappeared, so it goes without saying that I’m quite excited for it. The new army list for Renegades and Heretics…
Imperial Knight Allies: Grey Knights, Inquisition, and Assassins
Hey everyone, it’s Adam from The Dice Abide. Continuing in my theme of Imperial faction allies for Imperial Knights, we’ve got the more sinister branches to consider. The Grey Knights, Inquisition, and Assassins all bring some interesting, yet expensive toys to the mix, so lets talk about how we can use them. Check out the…
Dream Pod 9’s War for Terra Nova Kickstarter
Adam from the Dice Abide brings us a KickStarter update! Dream Pod 9 has launched its first Kickstarter to help fund the molds to make plastic miniatures for the Heavy Gear Blitz tabletop wargame. The Kickstarter went live on October 23rd and is doing well with a number of stretch goals already unlocked. This article…
Imperial Armour 13: Chaos Early Winners
Hey everyone, it’s Adam from TheDiceAbide again, back for more punishment. Hot on the tail of my Heretics and Renegades First Impressions, it’s now time to properly read through the book and talk about the specific vehicles that jumped out to me and why. I’ll probably do a more in-depth review at some point in…
First Impressions: IA13 Heretics and Renegades
Adam from the Dice Abide brings us his first impressions on the Heretics and Renegades army list in the IA13 book!
Imperial Knight Allies: Sisters, Guard, and Scions
Hey everyone, it’s Adam from The Dice Abide, back with more that I’ve learned as an Imperial Knight player. Something unique to the Imperial Knights is their reliance on allies. Aside from playing 1500 points with 4 Paladins, or 1850 with 5 Errants, you can’t really build a list that fills up the points without…
Imperial Knight Review and Tactics, Part 2: Your Core Force
So last week I kind of discussed the strengths and weaknesses of each Imperial Knight in a vacuum. The bigger question is how they work together in the context of an army. As always, check out the Tactics Corner for more great Knight content!
Updated Imperial Knight Review and Tactics, Part 1
Hey everyone, this is Adam from TheDiceAbide.com, I thought I’d share a little article I wrote with you guys over on Frontline Gaming. A lot as changed for the Imperial Knights since they came out and that pretty much means any review you can find on them is woefully out of date! So because…