Chapter Tactics is a 40k podcast which focuses on promoting better tactical play and situational awareness across all variations of the game. This is the second episode in a series of episodes which are going to break down each phase of the game, and dive into how you can master them. Today Pablo uses some teammates to help talk about succeeding in the movement phase.
Show Notes:
- Our Sponsor the Iron Halo put out a promo video! Check it out!
- Don’t forget to check out our new sponsor! Broken Egg Games, and Rum Runner Wargame Painting and Conversions.
- Click here for a link for information on downloading best coast pairings app where you can find lists for most of the events I mention.
- Check out the last episode of Chapter Tactics here. Or, click here for a link to a full archive of all of my episodes.
- Commercial music by Music by: www.bensound.com
- Intro by: Justin Mahar
Need help with a list idea? Got a rules question? Want to talk tactics? Then email me at…
frontlinegamingpeteypab@gmail.com
Please do not send an army list in a format such as Army Builder, send them in an easy to read, typed format. Thanks!
Great episode. Much easier to follow along with than the last one was. I will say, though… I play chaos shooting armies 🙁 . Who said they aren’t viable?
Pablo,
you need to work on your audio recording set up. I can hear your guests speaking a second time, it’s as if you are using speakers, but I imagine that’s not the case. It’s very faint, but just enough to be noticeable
It wasn’t my mic, and sadly no amount of pre-audio testing can fix mistakes. My guests don’t usually podcast regularly and I can’t always expect their audio to be perfect.
In this case we actually had two audio testing sessions before the recording, on top of the hours I spent editing as much of the white noise and weird sounds as I could.
Audio stuff just happens. Especially if I want a variety of guests on the show.
Your audio recording system puts in “skips” where it verbatim repeats audio that was just said. Its not the person recording it saying the things twice- its the system. You need to go back, find these, and edit them out.
I know this having been a guest on your show.
Great ep. Looking forward to the part 2 on list building too.
You touched on this a bit, but my biggest struggle in the movement phase is having my modela block each others’ movement. I’ve been playing 120-150 Orks. They need to bunch up in order to take advantage of the Kustom Force Field and Painboy. But that bunching up makes for problems in movement. It’s a balance that I’m still trying to sort out.
Hey man!
I understand your plight, and at least you know now what you need to work on. Sadly I can’t give you exact advice, it’s a problem that can only be solved by practice and time.
Hey man!
I understand your plight, and at least you know now what you need to work on. Sadly I can’t give you exact advice, it’s a problem that can only be solved by practice and time.
Enjoyed this episode immensely. Thought all the panelists contributions were insightful, and I particularly enjoyed Brandon’s succinct and articulate breakdowns. Great stuff, Pablo, looking forward to more of these 101 episodes.
I think you mention Scout Bikes deepstriking. Can they do that or did i misshear you. It would really be amazing! And yes i Love the show!
They can outflank with Wolves but I think that is it.
So, in the end, there are 3 basic movement phases:
The movement movement phase,
The charge movement phase,
The pile in – combat – consolidate phase.
And then, some special movement phases via psychic powers and stratagems.
Good podcast. I’ve been listening you for a while, and in each episode there’s interesting content.