Convoy of green tanks and armored vehicles on a two lane road in a rural battlefield

British vs Soviet Starter Set: Three Ways to Build the British Army to 100 Points

The British vs Soviet Starter Set offers a surprisingly flexible foundation for a new Team Yankee British army.

Its Challenger 2s immediately provide serious armour, while Warriors and Scimitars open several formation choices. However, getting from the starter box to 100 points can follow very different paths. Three expansion routes offer progressively different balances of armour, infantry, reconnaissance, and cost. This a summary of a community article found here.

Three Ways to Expand the British vs Soviet Starter Set

British vs Soviet Starter Set

The British half starts with three Challenger 2 sprues, two Warrior sprues, and two Scimitar sprues. Naturally, the most obvious expansion is a Challenger Armoured Squadron built around those new main battle tanks. Adding an Army Deal and blister brings this route to 100 points for another $147.50.

list 1 cost

The resulting formation has five units contributing toward Formation Last Stand and mixes Challenger 1s with Challenger 2s. Consequently, it can absorb punishment while still delivering serious anti-tank firepower. Scorpions and Foxes provide Spearhead, helping the heavier vehicles establish an aggressive starting position. Meanwhile, MLRS artillery provides a Salvo template that can discourage enemy infantry from occupying key ground.

British vs Soviet Starter Set

Warrior-mounted infantry then screen flanks, hold objectives, or follow the tanks into an assault. The second option shifts toward a Warrior Mechanised Company and costs $220 beyond the starter.

list 2 cost

This version reaches seven units for Formation Last Stand, making it substantially harder to break. Two mechanised infantry platoons form the core, supported by Milan-equipped Warriors and Scimitars. Additionally, artillery provides smoke and pins infantry before the mechanised troops move forward. Challenger 2s with CAM armour become the army’s single reserve unit. Therefore, they can arrive as either a defensive reinforcement or a heavy counterpunch once the enemy commits. This list trades some armoured concentration for more bodies and staying power.

British vs Soviet Starter Set

Finally, the Wheeled Recce Squadron offers the most dramatic expansion at $455. Three Fox units give the formation exceptional mobility and multiple Spearhead options. However, this route requires substantially more support models to reach 100 points. Two infantry platoons provide objective holders, while two 105mm artillery units offer templates and useful short-range anti-tank fire. Marksman and Starstreak units finally add dedicated anti-aircraft protection, something the other examples lack. Challenger 2s again provide a single powerful reserve unit.

list 3 cost

Consequently, the force combines mobile reconnaissance with enough infantry and support assets to operate across several parts of the table. The three routes therefore serve very different players. The Challenger Squadron maximizes the starter box while keeping additional spending comparatively modest. The Warrior Company provides the strongest formation depth and a more traditional combined-arms approach. Meanwhile, the Wheeled Recce Squadron offers greater mobility and broader support, although it demands a much larger investment.

Final Thoughts

Overall, the British vs Soviet Starter Set offers considerably more expansion potential than its small model count suggests. The Challenger route is attractive for players wanting heavy armour without immediately buying half the range. Meanwhile, the Warrior option looks better suited to players who value infantry and formation resilience. The Wheeled Recce force is far more expensive, but it provides the broadest toolbox. Most importantly, all three approaches turn the starter into a coherent 100-point army rather than simply adding unrelated units.

author avatar
Sam
The resident Flames of War, Historical, and narrative gaming expert. I have been playing tabletop games for 20 years with armies for 40k, Warhammer Fantasy, Horus Heresy, Age of Sigmar, Flames of War, Legions Imperialis, Battlefleet Gothic, and even Titanicus. I love narrative campaigns above all and dabble in customs missions too.

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