Toy soldiers advancing with model tanks on a sandy diorama battlefield

Team Yankee Argentina: Falklands Forces, Marines, Air Power, and Allied Formations

Team Yankee Argentina finally gives Falklands players a full force booklet built around the 1982 campaign.

The release covers Army troops, Marines, armour, artillery, air defence, and strike aircraft. However, Battlefront also pushes the force into Team Yankee’s alternate World War III setting. That creates an army with solid historical roots and some wonderfully strange alliance options. This is a summary of a community post found here.

Team Yankee Argentina Mixes Falklands History With Cold War What-Ifs

Team Yankee Argentina

The force booklet starts with Operación Rosario and the 74-day Falklands conflict. From there, it expands that history into Team Yankee’s wider war. Argentina’s unusual alliance rule is probably the biggest surprise. An Argentine force may include one Allied Formation from NATO, except Great Britain, or from the Warsaw Pact. Consequently, players can pair Argentine infantry with West German armour, Soviet motor rifles, or even American support. It is not historical, but it fits Team Yankee’s Cold War gone hot premise surprisingly well.

Team Yankee Argentina

The core army begins with the Argentine Army Rifle Company. These troops use FN FAL rifles, FN MAG machine-guns, M72 LAW rockets, and M20 Super Bazookas. Additionally, they can add 81mm mortars, 105mm recoilless guns, and heavy .50 calibre machine-guns. On the table, that should produce a traditional infantry force with plenty of layered support. The Argentine Marine Rifle Company provides the more elite alternative. Marines receive better Skill and Motivation, reflecting the professional troops involved at Stanley and Mount Tumbledown.

Team Yankee Argentina

Better still, they can ride in heavy LVTP-7 amphibious transports. Their support options include mortars, recoilless rifles, and radar-guided 30mm HS-661 anti-aircraft guns. For players wanting something faster, the AML-90 Armoured Car Squadron brings lightweight reconnaissance armour with real punch. Its 90mm DEFA cannon uses HEAT ammunition, while Spearhead helps the unit push deployment forward.

Team Yankee Argentina

As a result, AML-90s should excel at controlling roads, screening advances, and threatening lighter armour. Argentina also receives a surprisingly complete artillery package. FM-120 heavy mortars and 105mm Mod. 56 pack howitzers provide bombardments, smoke, and flexible fire support. Meanwhile, dedicated Observation Posts help direct that shooting across open Falklands battlefields. Air defence comes from 30mm HS-661 and twin 35mm Oerlikon GDF batteries. Their radar removes normal long-range penalties against aircraft, making careless enemy air support a risky proposition.

planes

The Fuerza Aérea Argentina may be the most characterful part of the force. IA 58 Pucarás bring 20mm cannons, rockets, 125kg bombs, and optional napalm. That napalm forces infantry, guns, and unarmoured teams to reroll successful saves. Therefore, dug-in troops cannot simply assume their foxholes will solve the problem. Dagger Strike Flights offer the faster alternative, carrying 250kg bombs and 30mm cannons. Between Pucarás, artillery, and radar-guided guns, this army can pressure opponents before its infantry reaches an objective.

marine starter

Battlefront is also supporting the release with a limited Argentine Marine Rifle Company Starter Set. The box contains a Marine headquarters, two rifle platoons, mortars, anti-tank weapons, and anti-aircraft guns. It also includes a 105mm artillery battery, Observation Post, four AML-90s, and limited Falklands objective markers. Consequently, nearly every major battlefield role appears immediately in one starter force. Finally, the release connects directly to two campaign systems arriving later this month.

Firestorm Falklands covers Operation Sutton, Goose Green, and the final drive toward Port Stanley. Meanwhile, Falklands Axis of Attack offers two players a smaller series of linked games. That campaign support is important because these forces really shine when placed inside their historical setting.

Final Thoughts

Overall, Team Yankee Argentina looks much broader than a novelty Falklands list. The Army offers flexible infantry support, while Marines provide a tougher professional core. Meanwhile, AML-90s add mobility and the Air Force gives the faction considerable personality. The alliance rule then opens the door to some gloriously strange World War III armies.

More importantly, the upcoming campaigns give these models meaningful historical context beyond ordinary matched play. For Falklands players, that combination makes Argentina one of Team Yankee’s most distinctive recent additions.

author avatar
Sam
The resident Flames of War, Historical, and narrative gaming expert. I have been playing tabletop games for 20 years with armies for 40k, Warhammer Fantasy, Horus Heresy, Age of Sigmar, Flames of War, Legions Imperialis, Battlefleet Gothic, and even Titanicus. I love narrative campaigns above all and dabble in customs missions too.

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