Box art for Marvel Crisis Protocol Alliances featuring Spider Man and other heroes above a colorful hex grid battle map with miniatures

MCP Night of the Goblin Hero Preview Shows How the Team Works Together

MCP Night of the Goblin is putting teamwork first.

However, this preview is still full of character flavor. Each hero brings a clear role to the table. Meanwhile, the Green Goblin threat keeps the pressure high. This is a summary of a community article found here.

Spider-Heroes and Black Cat Each Bring a Different Job

MCP Night of the Goblin

Marvel: Crisis Protocol Alliances: Night of the Goblin includes everything needed to play, but the heroes are clearly the heart of the box. The new push-fit miniatures come in colored plastic, which is a smart move for faster table readiness. However, the real appeal is how each character plays differently. Spectacular Spider-Man looks like the flexible all-rounder, with defensive tricks, attacks that advance him, and throws that manipulate enemy positioning.

MCP Night of the Goblin
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Also, Witty Banter lets him protect an ally from one nearby enemy while earning XP. That means Peter wants to stay near trouble, which feels perfectly Spider-Man.

MCP Night of the Goblin

Ultimate Spider-Man is more aggressive, using throws and arcing electricity to clear enemies from objectives.

MCP Night of the Goblin
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Meanwhile, Web Swing gives Miles extra movement, bonus attack dice, and another route to XP.

ghost spider card

Ghost-Spider leans into control and protection, with long-range Web Shot, an area attack, and Life Saver. That ability pulls an ally toward Gwen when enemies attack, which can save a teammate from disaster.

ghost spider card
Black Cat

Black Cat plays the objective game differently. Her attacks are short-ranged, but Furious Felicity lets her place herself near defenders and throw them.

Black Cat

Better yet, Master Cat Burglar lets her interact with objectives even when minions contest them. Since completing objectives earns her extra XP, Felicia can focus on winning the mission instead of punching every minion.

level up card
level up card

Finally, Level Up cards let each hero improve attacks, boost superpowers, or gain new tools between games.

level up card
level up card

Summary and Final Thoughts

Overall, this preview makes MCP Night of the Goblin sound properly cooperative. Each hero has a job, but those jobs overlap in useful ways. However, the best hook is the shared failure condition. If Goblin’s plans knock out any hero, the team loses.

author avatar
Sam
The resident Flames of War, Historical, and narrative gaming expert. I have been playing tabletop games for 20 years with armies for 40k, Warhammer Fantasy, Horus Heresy, Age of Sigmar, Flames of War, Legions Imperialis, Battlefleet Gothic, and even Titanicus. I love narrative campaigns above all and dabble in customs missions too.

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