Blue armored battle scene with large blue tanks and smaller walkers battle ready figures charge across a smoky war torn terrain

Space Marine Captain on Bike and Brawlers of Behemat Bring Speed and Stomping Power

Warhammer previews hit two very different power fantasies today.

First, Space Marines get a proper mounted commander again. Meanwhile, Age of Sigmar leans into giant-on-giant violence. However, both reveals understand why big characterful kits matter.

The New Space Marine Captain on Bike Leads the Charge

Blue armored Warhammer miniature riding a futuristic motorcycle sword raised with gold trim and a skull halo on a textured grassy base

The new Space Marine Captain on Bike feels like a welcome return to classic fast-attack command energy. He rides a Raider-pattern bike covered in ornate details, while the Captain himself has the cape, pose, and swagger expected from an Astartes officer. However, this is not just a White Scars nostalgia piece. The article notes that bike-mounted commanders suit many Chapters, especially those using fast strikes, reconnaissance, and hit-and-run attacks.

Blue armored Space Marine riding a detailed blue and gold warbike aiming a gun on a grassy base

Still, White Scars and Blood Angels players are clearly eating well here. The kit also sounds nicely flexible, which matters for Marine players who already own plenty of similar armor silhouettes. You can equip the Captain with a power sword, thunder hammer, or plasma pistol in his right hand. Also, the kit includes a sword scabbard, so the pistol build can still show the blade sheathed. Better yet, there are five head options, with three bare heads and two helmeted choices.

Blue Imperial tanks and biker bikes from Warhammer 40K in a sci fi ruined terrain with heavily armed marines and ornate banners conveying a dramatic battlefield scene from Warhammer Community

The bike can also be posed charging forward or resting at a tilt with one foot planted. That second pose sounds especially good for a commander surveying the field before launching the squad. On the table, he works as a Leader for the new Outriders. More importantly, he gives his unit Cleave 1 after a charge, which helps biker units chew through enemy hordes. For a model like this, that rule feels exactly right.

Brawlers of Behemat Turns Mega-Gargants Into a Fast Standalone Scrap

Brawlers of Behemat is a wonderfully direct concept: two Mega-Gargants beating each other apart. The new standalone game includes two gigantic miniatures, plus new terrain, and the objective is basically limb-smashing brutality.

Three brutal fantasy orc warlords posed on round bases wielding spiked clubs and bone adorned weapons with rugged armor

Honestly, that is exactly the kind of silly, focused side game Warhammer does well. Instead of pretending this is subtle, the box embraces the joy of watching giant louts clobber each other. Players choose between three Mega-Gargant builds: Gatebreaker, Kraken-Eater, and Warstomper.

Meanwhile, the box doubles as a strong entry point for Sons of Behemat collectors. You can use the two Mega-Gargants to start a new army or bulk out an existing one. However, the article wisely argues that skipping the actual game would miss the fun. The set uses damage dashboards, which sounds like a neat way to track battered limbs and collapsing momentum. Also, games can take as little as 15 minutes, so this could be an excellent convention table or club-night palate cleanser.

Two Warhammer ruined buildings with red plaster walls and wooden timber frames plus detachable wall sections for tabletop scenery

The terrain is also a real draw. Brawlers of Behemat is the first place to get new Embergard ruins and barricades, matching the terrain style seen in the Spearhead: City of Ash Gaming Pack. However, the scenery is not just decorative. A badly placed foot can send a Mega-Gargant tumbling over walls, which makes them easy prey. That kind of slapstick danger fits the faction perfectly. The box goes up for pre-order soon, with Sunday Preview watching required for the exact date.

Summary and Final Thoughts

Overall, these reveals land because they know their audience. Space Marine players get a fast, customizable commander with real rules bite. Meanwhile, Sons of Behemat fans get a boxed brawl that doubles as army-building value. However, the best part is how different they feel. One is disciplined Astartes speed, while the other is pure Destruction nonsense.

author avatar
Sam
The resident Flames of War, Historical, and narrative gaming expert. I have been playing tabletop games for 20 years with armies for 40k, Warhammer Fantasy, Horus Heresy, Age of Sigmar, Flames of War, Legions Imperialis, Battlefleet Gothic, and even Titanicus. I love narrative campaigns above all and dabble in customs missions too.

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