Group of toy soldiers advancing with a model tank in a rocky grassy diorama scene military miniature display

Late War Italy French Command Cards Add Fast, Flavorful Options

The French pack looks like a fun toolbox for Late War Italy. It includes familiar staple cards, but the real appeal is faction flavor.

However, the preview mostly focuses on movement, air power, artillery tricks, and aggressive commanders. For players who enjoy mobile combined arms, there is plenty to chew on here. This is a summary of a community article found here.

French Forces Get Mobility, Air Control, and Recon Firepower

Game card labeled Total Air Superiority with rule text and a 3 POINTS value Battlefront Miniatures

The French Command Card preview includes standard options like Softskin Transport and Lucky. However, the interesting part is the range of Warriors, formation builds, unit tweaks, and flavor cards. Total Air Superiority is a strong example of that approach. For 3 points, enemy aircraft arrive only on a 5+. Alternatively, you can discard it so your aircraft arrive on a 3+ that turn. That gives French players a flexible air-control tool when planes can swing key moments.

Two Battlefront game cards on a red blue border left card titled Pack Mule Transport with unit details and a 1 point value right card titled Special Rules with headings like Mountaineers Passengers and Unarmoured along with several stat blocks

Meanwhile, Pack Mule Transport offers a very different kind of mobility. For 1 point, Infantry Heavy Weapons and 75mm Cannon Platoons gain transport utility plus Mountaineers. If they start near a mountainside or similar terrain, they can pass a skill test and terrain dash across it. That is exactly the kind of Italy-themed rule that makes a force feel rooted in the campaign.

Three unit summary cards for a miniature wargame Escadron de Spahi HQ Escadron de Spahi with SPahi HQ and Spahi M8 Assault Gun Platoon each card showing unit name descriptive text and a zero point marker at the bottom

The pack also includes three command card formations: Sappers, M10 Tank Destroyers, and Recon. The Recon formation looks especially spicy. It can reach ten units, with .50 cals everywhere, two Stuart platoons, and several templates. At 63 points, the example force includes 14 Armoured Cars, 12 Jeeps, three M8 Scotts, and 10 M5 Stuarts. Also, everything is Fearless, Veteran, and Careful, which is a lovely profile for a fast pressure list. Seven artillery templates is wild for a recon-style force, especially when combined with infantry, M10s, and Alphonse Juin.

Informational card titled Improvised Artillery showing unit description stats table and 0 points for a Battlefront Miniatures unit

Speaking of M10s, Improvised Artillery costs 1 point per two teams and gives a neat choice. Your M10 platoon can sit concealed and immobile while firing an indirect template. However, you can discard the card to move again, losing the artillery role.

Battlefront miniature card for Alphonse Juin beige card with a blue header reading ALPHONSE JUIN a long italic quote and a bottom panel showing French Warrior Force and a blue section with 4 POINTS

Finally, the warrior cards add character. Alphonse Juin helps attacking armies push through minefield missions by extending deployment near Spearhead teams.

Unit card for Mohamed Oufkir with blue header beige bio text motivation box and a 2point value at the bottom

Mohamed Oufkir makes Tirailleurs rally and counterattack on 2+, which is excellent for assault-minded players. For more details, read the original Battlefront article.

Summary and Final Thoughts

Overall, this preview makes the French feel flexible without losing their campaign identity. The cards reward fast movement, mountain tricks, layered templates, and bold assaults. However, they also ask players to build around timing and positioning. That is exactly where Command Cards work best.

author avatar
Sam
The resident Flames of War, Historical, and narrative gaming expert. I have been playing tabletop games for 20 years with armies for 40k, Warhammer Fantasy, Horus Heresy, Age of Sigmar, Flames of War, Legions Imperialis, Battlefleet Gothic, and even Titanicus. I love narrative campaigns above all and dabble in customs missions too.

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