Necromunda’s biggest storyline just hit its endgame, and the throne of Hive Primus finally has a new occupant.
The Aranthian Succession has zigzagged from the fires of Cinderak to the secrets of Temenos, and now the curtain lifts on a gilded tyrant with ancient roots. This preview delivers new characters, new kits, and a campaign book that lets you fight the reconquest yourself. Consequently, we get a clear snapshot of where the planet stands and who plans to keep it standing. Moreover, the stakes could not be higher for every House, enforcer, and wasteland prospector.
Ozostium Aranthus Ascends
Ozostium Aranthus rises from the Vaults of Temenos and seizes the mantle of “Divine Prince,” presenting a flawless golden visage that hides a withered truth beneath the mask. He manipulates the warp subtly, inspiring worship and obedience in a way that feels more compulsion than charisma.
Additionally, the miniature pairs him with a Caryatid-servitor, a psychic corpse-machine born from slain Caryatids that the Aranthians once despised yet shamelessly exploit. As a result, Necromunda gains a ruler who predates the Imperium, rules by awe, and travels with a very grim trophy.
Law With Teeth, Squats With Claims
Justice does not sleep in Hive Primus even as the Spire burns. Palanite Justicar Delegations arrive to judge renegade nobles, sealing districts, convening tribunals, and carrying out executions with ruthless efficiency. A Magistrate leads each force, backed by an executioner and three bailiffs armed with Fulmen man-catchers and shock pistols to clamp down on flight risks.
Meanwhile, the Ash Wastes do not pause; Ironhead Squat Charter Masters and Drill Masters push new claims with veteran grit. Furthermore, Exo Masters spearhead the most hazardous digs while Techmite Autoveyors sniff out rich seams, giving Squat prospectors both muscle and sensors to outwork rivals.
Spire of Primus: The Endgame Book
The Aranthian Succession: Spire of Primus ties the saga together and hands you the keys to replay the showdown. House Helmawr faces an ultimatum from the Imperial Fists to eliminate Ozostium within 100 days as planetary tithes falter. Moreover, Kal Jericho steals Lord Helmawr’s body and seeks Delaque support, while Lady Haera races from Hive Secundus to reclaim power. The book concludes the narrative and launches the Reconquest of Hive Primus campaign, where gangs fight to capture Spire Districts on the path to the throne. Additionally, you get seven narrative scenarios plus a multiplayer throwdown, full rules for Justicar Courts and their Delegations, options for Aranthian-aligned gangs, and a full profile for Ozostium himself.
Final Verdict From the Sump
This reveal locks in a new status quo while arming campaign players with fresh tools and targets. Because Ozostium’s rule radiates psychic pressure and political chaos, every faction has reason to move quickly and hit hard. Justicars bring formal terror to noble feuds, and Squats fuel the future with ore and chem profits. Consequently, Necromunda feels ready for a brutal round of district grabs and vendetta settling. Load up your delegation, mark your claims, and pick your side in the reconquest. The Spire is calling, and only decisive crews will answer.
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