The Helsmiths of Hashut are some of the most brutal and awe-inspiring duardin in Warhammer Age of Sigmar.
These tyrannical overlords do not merely craft weapons; they enslave daemons from the Realm of Chaos and bind their power into infernal steel. Their obsession with domination is mirrored in their rules, where controlling territory directly amplifies your army’s strength. Every battlefield becomes an extension of their greed, with desolation and fire trailing wherever the Zharrdron march. If you love armies that reward clever planning, resource management, and raw, chaotic power, this faction is a must-play.
Desolation and Daemonic Power
The Zharrdron leave devastation wherever they go, earning desolation tokens for units that are out of combat or contesting objectives. These tokens are not just for show—they transform into daemonic power points at the start of each turn. Players can allocate these points to nearly any unit, enhancing spells, attacks, and unique abilities. Even more, Command Points can tap into a Reserve of Daemonic Power in the Hero Phase, ensuring your army can pull off game-changing plays at critical moments. Keeping track of these points with colored dice is essential for mastering the Helsmiths’ potential.
Harness Daemonic Power
This ability is central to the army’s strategy. At the start of your turn, daemonic power points are recalculated based on desolation tokens. Non-Hobgrot units can each hold up to three points, which directly strengthen their abilities. For instance, the War Despot adds +3 to control scores within 6 inches, with each daemonic point increasing its range. Meanwhile, Infernal Cohorts grow more resilient with each point, gaining Ward saves up to 4+ against spells, prayers, and manifestation abilities. The synergy between daemonic power and unit abilities makes timing and allocation crucial.
Dominator Engines and Devastating War Machines
The bipedal Dominator Engines are terrifying war machines, forged in Hashut’s image and powered by daemonfire. Each daemonic power point boosts movement and attack rolls, making them faster and deadlier. Fully empowered, Bane Maces deliver seven attacks dealing three damage each, while Immolation Cannons shoot eight attacks before crushing foes in melee. These machines embody the destructive, fiery essence of Hashut and become central to any offensive strategy.
Spells and Prayers of Infernal Power
The army’s Daemonsmiths wield the Lore of Infernal Power, manipulating earth and fire. Spells like Hateful Fractures halve enemy movement, while Molten Metal melts armour and flesh alike.
Priests of Hashut channel the Prayers of the Scorched Sect, summoning the Black Flames of Hashut to punish enemies or Furnace Blessings to empower friendly weapons. These abilities create tactical layers, letting you control the battlefield while enhancing your own units’ lethality.
Units and Formations
The army is balanced with specialized units. Hobgrot Vandalz rush forward to absorb hits and create space. Bull Centaurs and Anointed Sentinels bring devastating charges with high mobility and overwhelming power. Formations allow you to capitalize on daemonic power, rewarding armies focused on infantry, war machines, mutant centaurs, or sorcerers. Properly combining these units can make your army nearly unstoppable and fully showcase the unique flavor of the Helsmiths.
Final Thoughts
The Helsmiths of Hashut are a masterclass in aggressive, territory-focused, and power-scaling armies. Their daemonic mechanics reward careful planning, clever use of tokens, and precise allocation of power points. Between the devastating war machines, relentless infantry, and fiery spells, this faction gives players a constant sense of progression and domination. If you enjoy armies that combine narrative flair with tactical complexity, the Zharrdron are one of the most satisfying choices in Age of Sigmar. Prepare to leave the battlefield in ruin and burn the Realm of Chaos into submission.
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