These two Battlefront pieces do different jobs, though they fit together nicely. Moreover, both are really about momentum.
One article is a practical army-growth guide for Early War Germans. Meanwhile, the other looks at how Clash of Steel keeps widening its alternate-history tank sandbox. So, taken together, they read like Battlefront trying to make entry points feel less random and much more intentional.
Expanding Your German Light Tank Company

The German Light Tank Company article looks like the meatier of the two, and that makes sense. The starter itself already gives you a pretty classic 1940 German core, with 13 plastic vehicles, 2 gun teams, and 9 infantry teams. More specifically, the visible catalogue and product text show three Panzer III (3.7cm), five Panzer II, two Panzerjäger I, plus three Panzerbefehlswagen or Panzer I variants, backed by 8.8cm guns and infantry support.

Meanwhile, an older official assembly article describes the same style of force as mixed Panzer I and II platoons, a Panzer III platoon, and a full platoon of 8.8cm heavy AA guns, which really underlines the intended battlefield feel. So, the article’s big message seems pretty clear: this is not a gimmick box full of awkward leftovers.


Instead, it is a flexible starting point for a real Blitzkrieg-era force, where light tanks screen, Panzer IIIs do the serious work, and the 8.8s loom in the background like a threat nobody wants to test. That mix feels very German in the best Early War sense. It is fast, tidy, and just dangerous enough to punish mistakes. For more detail, check the original Battlefront Community article, Expanding Your German Light Tank Company.
What’s Next for Clash of Steel

The Clash of Steel article is broader, though it still sounds useful. Public preview text says the game has been on tabletops for two years, and that Battlefront plans to keep expanding the game, its history, and its model range. Moreover, that next step includes new releases for all four nations, plus two new starter sets and a Flashpoint campaign for club or store play.

The official Clash of Steel page backs that direction up, because the line now spans Operation Unthinkable, War of Unification, and Global Uprising, alongside the Flashpoint: Battle for Hungary supplement. So, the tone here feels less like a teaser for one box and more like a reassurance that the game has a roadmap. That matters, because tank games live or die on whether players believe support will continue. For more detail, check the original Battlefront Community article, What’s Next? Clash of Steel.
Final Thoughts
Overall, these articles seem aimed at two very familiar hobby needs. First, players want to know how to grow a starter into a force worth fielding. Second, they want to know whether a game line has real future support. Battlefront appears to answer both here. The German piece gives a grounded path for Early War players, while the Clash of Steel piece signals long-term confidence. Consequently, both articles do the kind of work community content should do, because they help players buy smarter and imagine bigger tables ahead.

