The Imperium Maledictum RPG system started with Inquisitorial cloak and dagger stories, but now the Adeptus Mechanicus arrives.
So the same D100 engine supports another major Imperial pillar without a new core book. Veteran groups keep their books while gaining fresh stories. New players get a clear on ramp into the setting.
The Machine Cult At Your Table
The Adeptus Mechanicus Player’s Guide lets you build focused Tech Adept operatives. Meanwhile, you chase sacred data and raid forbidden vaults. Additionally, it leans into that tension between blessed innovation and open tech heresy. Weapons, bionics, and cult duties all gain rules you can actually use.
Story Tools For Scheming Magi
The GM’s Guide turns the Macharian Sector into a machine cult sandbox. You can stage shadow wars between forge worlds and rival data cells. Furthermore, it sends parties into forgotten machine vaults and onto the voidship Recollections of Rust. Long campaigns become tales of fractured loyalties where knowledge always demands sacrifice.
Collector Slipcase For True Cogboys
For devotees, a Collector Edition unites both books in a themed slipcase. It folds in Adeptus Mechanicus lore, faction rules, and striking art. Consequently it feels like something a Magos would lock inside a private archive.
Closing Thoughts From The Data Forge
Overall this expansion deepens Imperium Maledictum without splitting the line. You stay in one system yet move from interrogators to binharic chanting mech priests. Finally, it pushes campaigns further into the Imperium’s darkest corners where flesh fails and steel endures.
And remember, Frontline Gaming sells gaming products at a discount, every day in their webcart!


