This Sunday preview is packed with goodies for narrative and matched play fans alike. You get a new Warhammer Quest box, a chunky Age of Sigmar narrative expansion, and two lore heavy Black Library releases.
Warhammer Quest: Darkwater – Defend The Jade Abbey
The main event is Warhammer Quest: Darkwater going up for pre order next week. The story centers on the Jade Abbey, which protects the life giving Everspring in Ghyran. Gelgus Pust and his Nurgle warped followers are trying to corrupt it, so a band of heroes and sellswords steps in. You can play solo or with up to three friends, and the system supports quick one offs or full campaigns. Additionally, the design leans into replayable encounters, so the box aims to stay fresh for a long time.
The set includes forty nine detailed push fit miniatures, which is a serious pile of plastic. You get seven heroes plus the spirit Wisper, which gives you a classic mixed adventuring party vibe. On the villain side, you face Gelgus Pust, Belga the Cystwitch, Mulgoth the Cleaver, and Shaman Foulhoof. Additionally, there is a full Nurgle horde with Cankerborn, Blight Templars, Pestigors, Pox Wretches, Mire Kelpies, and some token pieces. It feels like a proper Warhammer Quest bestiary, not just a couple of repeated grunts.
Instead of loose tiles, Darkwater uses a lay flat map book that provides the dungeon layouts. Encounters are driven by encounter cards and boss encounter cards split across three acts, with event cards spicing things up. Additionally, you get hero and enemy cards, reward cards, two token boards, dice, and storage boxes for your campaign materials. That storage touch matters, because campaigns often die when components end up scattered in random bags.
A quick start sheet helps you hit the table in minutes, which is perfect for demoing to family or friends. A thirty six page rulebook then teaches the full system and introduces both skirmish and campaign modes. Additionally, Darkwater is marked as a range item, so if pre orders sell out it should return to shelves later. For anyone who loved previous Warhammer Quest boxes, this feels like the next big narrative crawl through Nurgle infested corridors.
Path To Glory: Blighted Wilds – Nurgle’s Rot Spreads Through Ghyran
If you want to take that Ghyran conflict into full scale Age of Sigmar, Path to Glory: Blighted Wilds is your narrative gateway. The book focuses on Nurgle’s long running attempt to drag the Realm of Life into his disgusting garden and clash with Alarielle. The action centers on Thyria, which can be either rescued or ruined depending on your campaign choices. Additionally, this is pitched as a tug of war, where both sides fight over the same blighted landscape.
Blighted Wilds is a ninety page narrative expansion, and it comes with a new battlepack carrying the same name. Inside, you find campaign rules with unique abilities, rewards, battle scars, and battleplans tailored to this infection ridden theater. Additionally, there are two Paths for heroes and two Paths for units, plus universal enhancements and dedicated spell and prayer lores. That means heroes and units can grow, suffer, and mutate across a linked series of games.
You also get tools to build your own Landmark of Ghyran, which is a custom faction terrain piece with chosen abilities. Additionally, you can create a Regiment of Ghyran, a personalized Regiment of Renown with upgrades and quirks that suit your army’s story. There are twelve narrative battle
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