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Warhammer The Old World: Marauders Are Here – What To Expect

Hey fellow Old World enthusiasts! If you’ve ever stared at your Warriors of Chaos army and thought, “These plated badasses are cool, but where’s the raw, fur-clad horde energy?” – then buckle up.

Today we’re diving deep into the Marauder Tribes, those shadowy northern barbarians who make raiding look like a family hobby. As someone who’s painted more Chaos fur cloaks than I care to admit, I’m pumped to break down the fresh lore from the latest Old World Almanack. Plus, I’ll share actionable tips on building your own tribe. Let’s raid this knowledge together!

Where Do These Chaos-Loving Lunatics Actually Come From?

Picture this: south of the civilized Old World, everything’s somewhat normal (well, as normal as giant rats and undead tombs get). However, head north, and things get seriously grim. The skies stay perpetually overcast, plants look like they lost a fight with mutation, and beasts roam that could swallow a Knight of the Realm whole. Welcome to the Shadowlands – the corrupted buffer zone between sanity and the full-on Chaos Wastes.

Here live the Marauder Tribes, a catch-all term for barbarian peoples tougher than a Dwarf’s grudge list. Broadly, they split into two flavors:

Although tribes vary wildly in size (from a few hundred rowdy mates to tens of thousands), they all share one hobby: sailing south to burn, pillage, and generally ruin everyone’s day in the name of the Ruinous Powers.

Chaos Worship in the Old World Era: It’s Complicated (and Awesome)

Now, if you’re coming from later Warhammer timelines, you might expect screaming Khorne berserkers or pus-dripping Nurgle cultists everywhere. However, in Warhammer: The Old World timeline (around 2276 IC or so), Chaos is at a low ebb. The Great Catastrophe is ancient history, the Chaos Gates are mostly shut, and the gods’ voices are whisper-quiet.

Consequently, full-on monotheism is rare. Instead, most Marauder Tribes worship Chaos Undivided – treating the four Ruinous Powers as one big, angry pantheon. Yet hidden cults keep the individual gods alive through totemic animal aliases straight out of 90s Realm of Chaos vibes:

Moreover, shamans and sorcerers run secret warrior lodges, passing down forbidden knowledge. Some tribes go all-in on one cult, while others mix lodges like a chaotic buffet. This setup keeps the faith simmering until the day the polar gates crack open again – and trust me, when that happens, your table will explode with daemons.

It’s a brilliant throwback that feels primal and barbaric, perfect for Chaos Marauders who aren’t fully armored Chosen yet.

Why This Lore Makes Marauder Tribes the Best Horde in The Old World

Frankly, this “low Chaos” era is gold for hobbyists. Because the gods aren’t screaming orders, your tribes feel like real people – brutal, superstitious warriors fighting for glory, loot, and maybe a mutation or two. Additionally, it opens insane customization. The new plastic kits nail this perfectly – furs, chainmail, no silly bare chests in arctic blizzards. And those transfer sheets? Loaded with cult icons to slap on shields and banners.

Whether you’re allying them with Warriors of Chaos or running pure tribes via Sea Wolves Army of Infamy, Marauder Tribes bring that swarmy, thematic punch missing from elite lists.

Summary

There you have it – the Marauder Tribes demystified and ready to raze your next game. So, which cult are you pledging first? Drop your army ideas below, and let’s keep the northern winds howling! Skulls for the… wait, wrong era. Glory to the Pantheon!

And remember, Frontline Gaming sells gaming products at a discount, every day in their webcart!

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