The preview lands like a thunder hammer. Ultramar is burning, and Captain Demetrian Titus is done playing lieutenant.
Instead, he is Master of the Watch and the shield at Macragge’s heart. Meanwhile, an ancient Necron nightmare stalks the stars again, and even dynasties whisper its name. Consequently, this reveal blends hero models, Necron horrors, and a chunky campaign slipcase built for long wars.
Titus Ascends and Brings the Wardens
Titus returns as a full Captain, charged with securing Ultramar’s interior while the crusade pushes outward. Moreover, his new miniature anchors a command coterie called the Wardens of Ultramar.
Ancient Gadriel bears the Second Company banner beside Veteran Sergeant Metaurus, both steeped in Titus’ battles. Additionally, Gaius Silva wrangles Ultramar’s defense fleets, balancing mortal crews and Astartes expectations. Amelia Minervas links the Ultramar Defence Auxilia to Space Marine priorities, while Lucia Vestha keeps negotiations from turning into bloodshed. Finally, Dainal Kornelius, a barbed Astropath older than most hive cities, ensures the orders actually reach the front.
Nekrosor Ammentar and the Nightbringer Shards
Across the void, a legend wakes. Nekrosor Ammentar, primal architect of the Destroyer curse, strides toward the Five Hundred Worlds. Strangely, Necron memories of its origin are scrubbed, and only the Silent King could do that. However, Ammentar’s purpose is crystal clear. It hunts life, and it reveres the Nightbringer above all. Consequently, it seeks scattered shards to mend a star god that should never return. Even Necrons fear its pall, as Warriors and Overlords alike bend into Destroyers. Then the trailer card flips.
A towering new C’tan Shard of the Nightbringer emerges, a true worst case for Ultramar, and Ammentar looks delighted to unleash spectral terror.
Tools of Annihilation: The Necron Battalion
If you want to march at Ammentar’s side, there is a new battalion. The 500 Worlds Battalion: Necrons packs a Hexmark, three Skorpekhs, three Ophydians, and two Lokhust Heavies. Additionally, a pair of Plasmacytes tag along to accelerate the slide into Destroyer madness. Consequently, the box leans into fast, surgical violence layered over heavy firepower. Moreover, it sets the visual tone for a campaign where every corridor fight ends in dismembered ceramite and sparking adamantine.
500 Worlds: Titus — Four Books, One War
The headline is a four-book slipcase titled 500 Worlds: Titus. First, a lore volume charts the Ultramarian Reclamation and the brutal Vespator Front with new art and photos. Second, War on the Vespator Front delivers a full territory campaign with three alliances battling over a large map. Third, Dread Incursions expands Boarding Actions with fresh missions and boards that can bolt into the wider campaign. Finally, a Detachments book adds six new formations split between Space Marines and Necrons. Additionally, the set wraps rules, narrative, and escalation into a single arc so clubs can stage months of play. Consequently, Titus’ rise and Ammentar’s advance become a living metagame instead of a single weekend bash.
Closing Thoughts
This preview hits the sweet spot between hero narrative and table depth. Titus gains a characterful staff that actually matters in campaign play. Meanwhile, Ammentar drags the galaxy toward a Nightbringer reunion that nobody wants. Moreover, the new Necron box fuels fast lists that pressure Marines in every phase. Finally, the 500 Worlds slipcase gives you the scaffolding to fight for Ultramar properly. Sharpen your gladius, charge your gauss, and claim your hexes. Ultramar stands only if your dice do.
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