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Checkpoint Charlie Expands: New Nations, More Formations, Bigger Battlefields

The World War III: Checkpoint Charlie wave is almost here, and hype is real.

This era slots neatly into the late 60s and early 70s sandbox. Consequently, you can stage tense Cold War flashpoints without changing systems. Moreover, it fully crossplays with Fate of a Nation and ’Nam. Therefore your existing armies and terrain see instant table time.

Plug-and-Play With Existing Systems

Checkpoint Charlie is built to be compatible. Moreover, it interlocks with Israeli and Arab forces from Fate of a Nation and all factions from ’Nam. As a result, you start with 13 national forces ready to deploy. Additionally, there are 85 distinct formations on tap, which means list variety from day one. Crucially, more national expansions are already queued up.

The bench is deep for NATO beyond the launch set. Furthermore, France joins with classic light armor like AMX-13s alongside familiar Team Yankee kit. Additionally, smaller allies arrive with national flavor. Expect Canadian and Dutch Centurion tanks to hit tables, plus Danes, Belgians, Norwegians, and the Dutch across multiple formations. Consequently, you can run brigade-style forces or razor-sharp combined arms without kitbashing rules.

Warsaw Pact Reinforcements Arrive

It is not just the Soviets and East Germans. Importantly, Poland and Czechoslovakia are slated to expand the Pact roster. Therefore you can mirror historical corps-level pairings or build rival red teams for club leagues. Moreover, shared equipment profiles keep rules tight while national tweaks keep lists distinct.

Neutrals, Non-Aligned, and Global Flashpoints

The neutral pool brings real spice. Finland and Sweden lean on their Team Yankee ranges, yet they add flavorful period options like Finnish Comet and Charioteer tanks. Meanwhile, Yugoslavia mixes Western and Soviet gear with homegrown designs for bespoke battlegroups. Additionally, the theater broadens beyond Europe as India and Pakistan join with blended British, US, and Soviet equipment. Finally, China steps in, reflecting the 1969 border clashes and opening fresh scenario design.

Final Orders

Checkpoint Charlie is not a side quest, it is a full campaign map. Because it ties to Fate of a Nation and ’Nam, your models gain immediate replay value. Moreover, 13 nations and 85 formations already let you curate narrative ops or tight tournaments. And with NATO minors, added Pact partners, neutrals, and Asia expansions incoming, the roster only gets richer. Consequently, now is the perfect moment to board the Checkpoint Charlie train and plan your next escalation league.

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