The Flesh-eater Courts have long been one of Warhammer Age of Sigmar’s most uniquely twisted factions.
Now, with the upcoming release of their Battletome: Flesh-eater Courts, players can dive deep into the grotesque world of these delusional vampiric beings. For them, a banquet of corpses is a sacred feast, and every action is motivated by their fevered and often unpredictable delusions. This new battletome brings fresh rules, new characters, and more ways to play as these insane noble ghouls. Let’s take a closer look at what’s coming and how the delusions will shape your strategy.
The Core of the Flesh-eater Courts: Delusions and Their Influence
At the heart of the Flesh-eater Courts lies the concept of Delusions, a unique rule that changes how your army behaves each turn. The Kingdom Deluded rule allows you to choose a Delusion in the first turn, but as the game progresses, your delusions can shift based on a dice roll. This adds an element of unpredictability and chaos, as you’ll never quite know how your army will operate each turn.
For example, you might start with a Splendid Pageant, where your army focuses on keeping the nobles hidden and making runs with minimum rolls, or you might shift into a Glorious Banquet, where your units that charge gain +1 to hit rolls. The fact that this changes every turn, influenced by both strategy and luck, adds a dynamic element to the game that can keep both you and your opponent on their toes.
This system of Delusions is deeply tied to the lore of the Flesh-eater Courts, where the characters experience wildly fluctuating mental states that drive them toward either acts of grandeur or savage hunger. It’s a fitting rule for an army that’s all about madness and frenzy.
New Heroes and Units to Lead the Delusion
Among the new heroes in the Flesh-eater Courts army is High Falconer Felgryn, a charismatic and somewhat roguish figure who is beloved by the lower ranks but distrusted by the nobles. Felgryn’s connection with beasts and downtrodden creatures gives him a unique ability, Sir Felgryn Is Abroad!, which affects the enemy’s control scores when in combat with Serfs and other non-Hero units. This makes him an excellent leader for swarming your foes with hordes of Serfs and monsters, as the enemy struggles to maintain control against the massive delusion spread by Felgryn’s presence.
On the opposite end of the spectrum is Grand Justice Gormayne, a figure of integrity among the Flesh-eater Courts. Gormayne leads a jury of Serfs and Knights, punishing those who dare harm the nobility. His rule, Accusations of Regicide, empowers his units, increasing the damage of melee weapons when they are within 12″ of any friendly heroes who have taken damage that turn. This makes him an excellent counter to those who try to target your key characters and provides a strong strategic option for when you need to get the most out of your front-line units.
Classic Traits and Tactics: The Strength of the Flesh-eater Courts
While the core of the Flesh-eater Courts army revolves around their unpredictable Delusions, they also maintain some familiar and potent battle traits. The Royal Blood rule allows you to heal your units, ensuring they can continue to fight despite the relentless toll of battle. Feeding Frenzy remains a once-per-battle ability that allows a hero in combat to fuel the madness of their followers. The Muster Guard rule allows you to bring back fallen Serfs and Knights, ensuring you can replenish your numbers even in the heat of battle. Additionally, you can summon new units from the edge of the battlefield using Summon Loyal Subjects, providing a way to keep the pressure on your opponent even after casualties.
With nine unique heroes contributing to the delusional chaos, you’ll have plenty of options when constructing your army. Whether you choose a hero to bolster your army’s charge, manipulate your Delusions more reliably, or lead a more savage force, the Flesh-eater Courts’ rules give you the flexibility to craft the perfect force for your playstyle.
Conclusion: A New Chapter for the Flesh-eater Courts
The upcoming Battletome: Flesh-eater Courts is a thrilling expansion for fans of these mad, noble cannibals. With the unpredictable Delusions rule at the heart of your army’s tactics, you’ll never know exactly how your units will behave, which keeps every game fresh and exciting. Add in new heroes like High Falconer Felgryn and Grand Justice Gormayne, plus the classic traits that have made the Flesh-eater Courts a formidable force, and you’ve got an army that offers both strategic depth and wild unpredictability. Pre-order begins soon, and fans are sure to enjoy the added complexity and narrative flair this battletome brings to the table. Ready your delusions and prepare for battle in the kingdom of the Flesh-eater Courts!
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