The Realm of Life just got rowdier.
The next General’s Handbook drags armies through Ghyran, and skirmish warbands are not staying home. Because Spitewood arrives as a chunky expansion for Warhammer Underworlds, we now dive into a twisted forest stuffed with treasure and trouble. Players get fresh boards, new tokens, and most importantly two cracking warbands that feel wildly different on the tabletop.
What You Get in the Box
Spitewood is built to plug straight into Embergard, yet it stands alone nicely. Inside you find two plastic warbands, two complete Rivals decks, a double‑sided board, and a full sheet of new tokens. These tokens add Aqua Ghyranis wells that heal fighters while handing out Glory, and Waystone hexes that grant rerolls to anyone brave enough to stand there. Therefore positioning suddenly matters even more.
Kurnoth’s Heralds Guard the Green
First up are Kurnoth’s Heralds, woodland avengers who hate trespassers. They include Ylarin the Master of Paths, an agile leader who manipulates the board. Cullon swings a massive axe for real cleave power, meanwhile Lenwythe rains arrows while galloping. The trio moves five hexes and ignores Flanking in Friendly territory, so they shine defensively. They love Strike decks that score without overextending, because they can punish anyone who marches toward them.
The Blood of the Bull Burns it Down
Opposing them is The Blood of the Bull, a freshly revealed Zharrdron warband. Zuldrakka the Hateful leads three duardin bruisers and one sneaky Hobgrot named Grisk. These fighters Delve treasure tokens to earn daemonforge dice that buff attacks or saves. Consequently the band plays best when camping objectives. Yet they can pivot into aggressive Flex plans, since Zuldrakka’s maul hits like a truck.
Two Rivals Decks Shake Up Meta
Spitewood drops two plug‑and‑play Rivals decks. Hunting Grounds rewards staying home, because it grants movement tricks and painful traps for invaders. Meanwhile Deadly Synergy suits five‑plus fighter rosters, since it gives bonuses for clever formations and frequent Flanking. Both decks slot into older warbands with zero deck‑building fuss, which is perfect for new players.
Grand Alliance Bundles Refresh Collections
Alongside the box, four bundle kits collect sixteen older warbands. Seekers in Shadow covers every playstyle: Xandire’s Truthseekers, Shadeborn, Starblood Stalkers, and Elathain’s Soulraid. Reavers of Ruin packs Skittershank’s Clawpack, Gnarlspirit Pack, Thricefold Discord, and Wurmspat. Morbid Minions of Death rallies Thorns of the Briar Queen, Sons of Velmorn, Exiled Dead, and Skinnerkin. Gitz and Goliaths marries Mollog’s Mob, Zarbag’s Gitz, Hrothgorn’s Mantrappers, and Rippa’s Snarlfangs. Therefore every Grand Alliance gains instant variety for the new season.
Warbands of Spitewood Card Pack
If you already own those plastics, you can grab Warbands of Spitewood. This single deck supplies fighter and warscroll cards for all sixteen legacy bands, so you stay rules‑legal without duplicate sprues. That convenience keeps your collection neat while adding new rivals options.
Final Thoughts
Spitewood pushes Underworlds deeper into narrative Ghyran, yet it delivers balanced competitive tools. Because nimble Kurnothi clash with brutal Zharrdron, the meta gains stark contrasts. New tokens, fresh Rivals decks, and bundled warbands mean every player has a path into the season. Grab the box, shuffle in Hunting Grounds, and claim the wells of Aqua Ghyranis before a Hobgrot filches your loot. See you among the briars, and remember: stay on the path or face the Bull.
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