Cubicle 7 has once again opened the shimmering gates of Ulthuan with Sea Wardens of Cothique, the latest supplement for Warhammer Fantasy Roleplay.
As the second installment exploring the High Elves, this book expands the setting beyond the basics introduced in the High Elf Player’s Guide. Where that volume detailed culture and character options, this one dives deep into the northern coastal realm of Cothique and the storied port-city of Tor Koruali.
What’s Inside for GMs and Players
This book is more than just a gazetteer. It provides Game Masters with everything needed to bring campaigns to the shores of Ulthuan—tools, context, and flavorful complications. Whether you want to use the sea-lanes of Cothique as a gateway for Old World adventurers or run a fully Elven campaign rooted in intrigue and courtly conflict, this is your toolkit.
Players who’ve only known the grimy taverns of Altdorf or the haunted roads of Sylvania will find a fresh angle here. The book opens up campaign opportunities rooted in naval voyages, diplomatic missions, and political schemes. With detailed patron NPCs, potential villains, and guidance for shifting a campaign’s tone, it offers fertile ground for both story-driven and exploration-heavy adventures.
Tor Koruali: Gateway to Ulthuan
The coastal city of Tor Koruali is central to the setting. Though accessible to Human visitors, it’s still very much Elven in character—resplendent, proud, and brimming with unspoken rivalries. Prince Dalloran, its noble ruler, tries to keep the peace, but his family is a source of scandal and subterfuge. The city’s political tensions offer a rich backdrop for schemes, spy games, and dangerous diplomacy.
Thematic Depth and Practical Detail
From cultural traditions to the martial disciplines of Cothique’s sea-bound wardens, the supplement provides just enough lore to inspire without overwhelming. It’s perfectly tailored for campaigns that want to bring a touch of high fantasy to the often-grim world of WFRP. Whether your players are Elven agents of the Phoenix King or humans walking a thin diplomatic line, there’s plenty of content to fuel compelling stories.
Final Thoughts
Sea Wardens of Cothique completes what the High Elf Player’s Guide began. It’s an essential resource for GMs wanting to shift the lens of their campaign away from the Empire and into the gleaming towers of Ulthuan. Whether you’re a long-time fan of High Elves or simply want to show your players a different kind of danger—less muddy boots, more masked galas and enchanted fleets—this book is well worth your time.
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