Alright, fellow beard-loving hobbyists, the duardin sky-pirates are back and they’re not messing around.
The Kharadron Overlords have always been Age of Sigmar’s high-flying, aether-gold-chasing, code-bound techno-dwarves, but this latest update gives them even more tools to dominate the skies and keep those pesky wizards in check. Whether you’re a long-time KO admiral or just thinking about strapping on a dirigible for the first time, there’s a lot here to get hyped about.
Null-Khemist: Magic? Never Heard of Her
Let’s start with the biggest disruptor—literally. Enter the Null-Khemist, the Overlords’ spicy new answer to magic, priests, and general arcane nonsense. This guy’s rocking a nullsuit made from meteorite-grade nullstone (because of course he is), and he’s practically a walking dead zone for magic.
His gear pumps out null-gas, which makes nearby allies resistant to spells, and he can straight-up blast enemy casters in the face with the stuff. Think of him as your anti-wizard bouncer—if your meta has magic-heavy armies, the Null-Khemist is going to ruin their day. And yes, it’s as cool as it sounds. Just don’t inhale.
The Vongrim Guild: Broken Ships, Unbroken Spirit
Next up are the Vongrim Salvagers—KO duardin who’ve ditched the usual rifles and sky cannons for cutlasses and pistols. These are the scrappy underdogs of the Kharadron world, formed by Captain Albas Meransson after losing his ship and getting snubbed by the official sky-ports.
Their melee-first attitude is a nice shake-up for the usually shooty Overlords. And they’re not alone: the Vongrim Harpoon Crew brings the grudge-hunting energy. These guys are straight-up monster hunters, seeking vengeance for their lost crews. With overgrown beards and hand-made weapons, they look like they wandered out of a Slayer pub and onto an airship.
Zontari Endrin Dock: Skyfleet Support Done Right
Every fleet needs a mobile command center, and the Zontari Endrin Dock is KO engineering at its finest. Originally built by the weaponsmiths of Barak-Zon, this moving platform is a toolbox of aether-powered madness.
With a single duardin operator yanking levers and firing off repairs, this platform can:
- Deploy auto-endrins for fast battlefield fixes,
- Dispel manifestations (so long, endless spells),
- Launch stunclouds and grudgeblast demolitions.
It’s like a skyborne Swiss Army knife with a vendetta.
Battletome: Kharadron Overlords – Packed With Artycles and Ammendments
The new battletome is just around the corner, and it’s packed full of the usual sky-code goodness: artycles, amendments, and oaths that give KO players those delicious faction mechanics we love to argue about. There’s lore, crunchy rules, and ways to combo your fleet’s strengths into serious tabletop dominance.
This book also brings fresh wind to the sails of the KO narrative, sending admirals into hazardous zones previously off-limits thanks to all this new kit. That means more loot, more grudges, and more boomsticks.
The Grundstok Trailblazers: Small Team, Big Boom
Finally, for anyone eyeing a quick and punchy force, the Grundstok Trailblazers are a Combat Patrol-style KO force. It’s got:
- An Endrinmaster in Dirigible Suit (very Iron Man vibes),
- Five Grundstok Thunderers,
- Three Endrinriggers,
- And a sleek Grundstok Gunhauler.
This crew gets in fast, hits hard, and lays claim to aether-gold before the big fleets even arrive. It’s a great entry point or expansion tool for any Overlords player.
Final Thoughts: Gold, Grudges, and Guns in the Sky
The Kharadron Overlords are soaring back into the spotlight, and they’ve never looked this versatile. Between magic-nullifying tech, gritty melee units, portable support platforms, and a battletome full of rulesy riches, KO players are about to have a blast. Literally.
So strap in, oil your endrins, and keep your beard trimmed just below regulation length—the skies of the Mortal Realms are wide open, and profit waits for no duardin.
And remember, Frontline Gaming sells gaming products at a discount, every day in their webcart!








