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Narrative Review – Dark Angels (Part 2)

Hi all,
We are continuing on in our review of the Dark Angels Crusade rules! Today we are focusing on relics, Requisitions and Battle Traits!

Requisitions:

  1. Rite of Honour (1RP): Reflecting the somber and ritualistic nature of the Dark Angels, this Requisition allows players to honor successful conquests through ancient rituals. By spending 1RP, participating CHARACTER models gain XP, with increased XP if they’ve destroyed enemy CHARACTER units, reinforcing the chapter’s focus on duty and redemption.
  2. Penitent’s Hope (1RP): Emphasizing the importance of capturing Fallen brethren, this Requisition offers players a chance at redemption after a failed attempt. By spending 1RP, players can re-attempt the Capture the Fallen Bonus Agenda, aligning with the chapter’s relentless pursuit of traitors.
  3. Veteran Initiates (1RP): This Requisition allows players to bolster their forces with seasoned battle-brothers from elite companies, reflecting the discovery of the Fallen and the initiation of the hunt. By spending 1RP, players can grant XP to selected units, enhancing their battlefield capabilities.

Battle Traits:

RAVENWING AIRCRAFT UNITS:

DEATHWING INFANTRY UNITS:

RAVENWING UNITS:

ADEPTUS ASTARTES INFANTRY UNITS:

Crusade Relics:

Artificer Relics:

Antiquity Relics:

Legendary Relics:

Closing Summary:

The Requisitions, Battle Traits, and Crusade Relics available to Dark Angels Crusade forces not only provide tactical advantages on the battlefield but also deeply integrate with the lore and narrative themes of the chapter. From honoring victories through ancient rituals to wielding relics steeped in the history of Caliban, these mechanics offer players strategic options that resonate with the chapter’s iconic playstyle and lore.

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