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Spellcasting in AoS 4th Ed.

Hey fellow gamers! Get ready to dive into the magical depths of Warhammer Age of Sigmar! The latest edition is bringing some epic changes to spells and prayers, adding more excitement and strategy to the battlefield.

First up, let’s talk about spellcasting and unbinding. Whether you’re a powerful wizard like Archmage Teclis or a gibbering Weirdnob Shaman, you’re in for some serious magical action. Wizards are now identified by a WIZARD keyword and a power level, which determines how many spells they can cast, unbind, or banish per phase. And guess what? You can now choose a spell lore for your army, so every sorcerer can sling spells from the same lore. No need to keep track of who knows what anymore!

But watch out, only one friendly wizard can cast the same spell each turn. And if you roll a double 1 on your casting roll, oof, that spell is going haywire! Unbinding spells is more important than ever, and clever wizards can even counter enemy magic during their opponent’s hero phase.

Now, let’s talk prayers. The gods are getting in on the action too, boosting prayers to new heights of power. Your priests, marked by a PRIEST keyword, can now use prayers and banishments based on their power level. But here’s the twist: instead of dramatic casting rolls, priests have to chant their prayers, accumulating ritual points over turns. It’s a risky move though, as rolling a 1 loses your priest ritual points. And prayers can’t be unbound, so keep an eye on those enemy prophets!

And don’t forget about endless spells and invocations! Instead of spending points, you can now pick a manifestation lore for your army, granting access to a selection of arcane forms to summon in battle. Wizards and priests can banish these mystical entities, adding another layer of strategy to the battlefield.

So get ready to unleash the power of magic like never before in Warhammer Age of Sigmar! And stay tuned for more updates on battleplans, the General’s Handbook, and all the juicy tactics coming your way in the new edition. Let’s roll those dice and conquer the Mortal Realms!

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