The Skaven, those infamous ratmen of Warhammer lore, have long captured the imagination of fans since their inception in 1985. Despite being dismissed as mere legend by many denizens of the Old World, Skaven society is a complex web of clans vying for power, with the Council of Thirteen attempting to maintain some semblance of order amidst the chaos.
These ratmen are divided into various clans, with the Greater Clans like Skryre, Moulder, Eshin, and Pestilens dominating the landscape. Each clan possesses unique characteristics and abilities, from Skryre’s technological prowess to Pestilens’ mastery of disease.
In battle, the Skaven employ a wide array of devastating weapons and contraptions, from the ominous Screaming Bell to the deadly Doomwheel. Despite their numerical superiority and cunning, the Skaven have often been thwarted by infighting and treachery, preventing them from achieving total domination.
In the Age of Sigmar, the Great Horned Rat ensured the survival of his children by transporting them to the Mortal Realms, where they continue to scheme and plot in their sub-realm of Blight City. Led by Skreech Verminking, the most powerful Verminlord, the Skaven remain a formidable force, with rumors of their incursions into various realms spreading fear among the inhabitants of Aqshy and beyond.
While some may dismiss the Skaven as nothing more than a nuisance, others recognize the verminous tide as a serious threat that must be faced head-on by the Freeguilds and Stormcast Eternals. Despite their past failures, the Skaven are known for their resilience and capacity for surprise, making them a force to be reckoned with in the ever-shifting landscapes of the Mortal Realms.
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I just dug out the isle of blood stuff I got forever ago to bolster my new slavetide box. The differences are interesting but not enough that the clanrats wouldn’t blend in with a good paint job. The heroes are definitely a bit smaller. Not sure how I want to bulk them up. Too bad the pack master and weapon teams don’t seem to have rules.