Get ready, Age of Sigmar fans, because the game is getting a major overhaul after nearly a decade! But fear not, it’s not change for change’s sake – this rewrite is all about enhancing your gaming experience.
First off, every Warscroll is getting a makeover. The team’s gone through each one with a fine-tooth comb, tweaking stats and streamlining rules. For example, say goodbye to “Wounds” and hello to “Health,” making things clearer and more intuitive.
But that’s just the beginning. Combat’s getting a boost with melee ranges standardized at 3″, making pile-ins and fighting smoother. And controlling objectives? Now it’s about being within 3″ of a 40mm marker – simple, right?
Plus, there’s a slew of new Universal Special Rules to spice things up, along with revamped Command Abilities and a strict Command Point economy. Everything’s becoming an ability, neatly organized for easy reference.
But wait, there’s more! The new ruleset is modular, meaning you can tailor your game to your liking. Not a fan of magic? No problem. And as things evolve, new Battlepacks and Handbooks will keep things fresh.
Now, with these big changes, it’s time to bid adieu to the old Battletomes. But fear not, each faction will get a free downloadable Index to keep you in the game. And for those who like physical copies, Faction Packs will have you covered.
So, get ready to dive deep into the new rules – it’s a whole new Age of Sigmar, and the adventure begins tomorrow with a closer look at what modularity means for the game.
And remember, Frontline Gaming sells gaming products at a discount, every day in their webcart!